#include<ultra64.h>

extern Vtx BM_Gake_01_v[];
extern Vtx BM_Gake_01_vmcur[];
extern Tri BM_Gake_01_tri[];
extern Mtx BM_Gake_01_matrix[];

extern unsigned short BM_Gake_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

/* main display list */


/* ======== o2 ======== */

Gfx BM_Gake_01[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_CLAMP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(BM_Gake_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&BM_Gake_01_v[0],4,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSPEndDisplayList(),
}; /* o2 */ 

/* 4 vertices */
Vtx BM_Gake_01_v[]={
	{     0,   900,  -900,     0,  1027, -1797,   120,     0,     0,     0},	/* 0 */
	{     0,   900,   900,     0,  1024,  1023,   120,     0,     0,     0},	/* 1 */
	{     0,     0,   900,     0,     0,  1023,   120,     0,     0,     0},	/* 2 */
	{     0,     0,  -900,     0,     3, -1797,   120,     0,     0,     0},	/* 3 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
