#include<ultra64.h>
extern Vtx BM03_Ground_v[];
extern Lights1 BM03_Ground_material[];

extern unsigned short BM03_Ground02_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== o7 ======== */

Gfx BM03_Ground[]={

	gsDPLoadTextureBlock(BM03_Ground02_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_MIRROR, G_TX_MIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&BM03_Ground_v[0],25,0),
	gsSP1Quadrangle(0, 1, 2, 3, 0),
	gsSP1Quadrangle(4, 5, 6, 0, 0),
	gsSP1Quadrangle(7, 4, 0, 3, 0),
	gsSP1Quadrangle(6, 8, 1, 0, 0),
	gsSP1Quadrangle(1, 9, 10, 2, 0),
	gsSP1Quadrangle(8, 11, 9, 1, 0),
	gsSP1Quadrangle(2, 10, 12, 13, 0),
	gsSP1Quadrangle(3, 2, 13, 14, 0),
	gsSP1Quadrangle(15, 7, 3, 14, 0),
	gsSP1Quadrangle(9, 16, 17, 10, 0),
	gsSP1Quadrangle(11, 18, 16, 9, 0),
	gsSP1Quadrangle(10, 17, 19, 12, 0),
	gsSP1Quadrangle(20, 15, 14, 21, 0),
	gsSP1Quadrangle(14, 13, 22, 21, 0),
	gsSP1Quadrangle(13, 12, 23, 22, 0),
	gsSP1Quadrangle(12, 19, 24, 23, 0),
	gsSPEndDisplayList(),
}; /* o7 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*  25 vertices */
Vtx BM03_Ground_v[]={
	{ -3000,     0, -3000,     0,  1024, -2047,     0,   120,     0,   255},	/* 0 */
	{ -3000,     0,     0,     0,  1024, -1023,     0,   120,     0,   255},	/* 1 */
	{     0,     0,     0,     0,  2048, -1024,     0,   120,     0,   255},	/* 2 */
	{     0,     0, -3000,     0,  2048, -2048,     0,   120,     0,   255},	/* 3 */
	{ -3000,     0, -6000,     0,  1024, -3071,     0,   120,     0,   255},	/* 4 */
	{ -6000,     0, -6000,     0,     0, -3071,     0,   120,     0,   255},	/* 5 */
	{ -6000,     0, -3000,     0,     0, -2047,     0,   120,     0,   255},	/* 6 */
	{     0,     0, -6000,     0,  2048, -3071,     0,   120,     0,   255},	/* 7 */
	{ -6000,     0,     0,     0,     0, -1023,     0,   120,     0,   255},	/* 8 */
	{ -3000,     0,  3000,     0,  1024,     0,     0,   120,     0,   255},	/* 9 */
	{     0,     0,  3000,     0,  2048,     0,     0,   120,     0,   255},	/* 10 */
	{ -6000,     0,  3000,     0,     0,     0,     0,   120,     0,   255},	/* 11 */
	{  3000,     0,  3000,     0,  3072,     0,     0,   120,     0,   255},	/* 12 */
	{  3000,     0,     0,     0,  3072, -1024,     0,   120,     0,   255},	/* 13 */
	{  3000,     0, -3000,     0,  3072, -2048,     0,   120,     0,   255},	/* 14 */
	{  3000,     0, -6000,     0,  3072, -3072,     0,   120,     0,   255},	/* 15 */
	{ -3000,     0,  6000,     0,  1024,  1023,     0,   120,     0,   255},	/* 16 */
	{     0,     0,  6000,     0,  2048,  1023,     0,   120,     0,   255},	/* 17 */
	{ -6000,     0,  6000,     0,     0,  1024,     0,   120,     0,   255},	/* 18 */
	{  3000,     0,  6000,     0,  3072,  1023,     0,   120,     0,   255},	/* 19 */
	{  6000,     0, -6000,     0,  4096, -3072,     0,   120,     0,   255},	/* 20 */
	{  6000,     0, -3000,     0,  4096, -2048,     0,   120,     0,   255},	/* 21 */
	{  6000,     0,     0,     0,  4096, -1024,     0,   120,     0,   255},	/* 22 */
	{  6000,     0,  3000,     0,  4096,     0,     0,   120,     0,   255},	/* 23 */
	{  6000,     0,  6000,     0,  4096,  1023,     0,   120,     0,   255},	/* 24 */
};
