#include<ultra64.h>
extern Vtx BM03_EB_03_v[];
extern Lights1 BM03_EB_03_material[];

extern unsigned short BM03_Eye01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE


/* ======== o1 ======== */

Gfx BM03_EB_03[]={

	gsDPLoadTextureBlock(BM03_Eye01_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD ),


	gsSPVertex(&BM03_EB_03_v[0], 14, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(1, 0, 3, 0),
	gsSP1Triangle(0, 4, 5, 0),
	gsSP1Triangle(0, 5, 3, 0),
	gsSP1Triangle(4, 0, 2, 0),
	gsSP1Triangle(6, 4, 7, 0),
	gsSP1Triangle(4, 6, 8, 0),
	gsSP1Triangle(4, 8, 5, 0),
	gsSP1Triangle(1, 3, 9, 0),
	gsSP1Triangle(6, 1, 9, 0),
	gsSP1Triangle(6, 9, 8, 0),
	gsSP1Triangle(1, 6, 2, 0),
	gsSP1Triangle(10, 11, 12, 0),
	gsSP1Triangle(12, 13, 10, 0),
	gsSPEndDisplayList(),
}; /* o1 */ 

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*  14 vertices */
Vtx BM03_EB_03_v[]={
	{  10,0,-4,0,221,220,38,-37,-107,255 },   /* v0 used p9/V1 5 times */ 
	{  10,4,0,0,803,220,40,106,-37,255 },   /* v1 used p1/V1 5 times */ 
	{  16,0,0,0,512,511,94,51,-53,255 },   /* v2 used p8/V3 3 times */ 
	{  -1,0,-7,0,0,0,32,24,-112,255 },   /* v3 used p10/V3 3 times */ 
	{  10,-4,0,0,221,803,37,-106,36,255 },   /* v4 used p9/V2 5 times */ 
	{  -1,-6,0,0,0,1023,30,-112,-25,255 },   /* v5 used p9/V3 3 times */ 
	{  10,0,4,0,803,803,39,37,106,255 },   /* v6 used p11/V1 5 times */ 
	{  16,0,0,0,512,511,45,-78,77,255 },   /* v7 used p11/V3 1 times */ 
	{  -1,0,7,0,1024,1024,32,-24,111,255 },   /* v8 used p12/V3 3 times */ 
	{  0,7,0,0,1024,0,34,112,24,255 },   /* v9 used p2/V3 3 times */ 
	{  -1,0,7,0,1024,1024,-118,2,0,255 },   /* v10 used p14/V3 2 times */ 
	{  0,7,0,0,1024,0,-118,2,0,255 },   /* v11 used p7/V2 1 times */ 
	{  -1,0,-7,0,0,0,-118,2,0,255 },   /* v12 used p14/V1 2 times */ 
	{  -1,-6,0,0,0,1023,-118,2,0,255 },   /* v13 used p14/V2 1 times */ 
};
