/* AC_sakana_01 */
#include<ultra64.h>
#include"../../Source/sys_skeleton.h"
extern Gfx AC_sakana_01_body[];
extern Gfx AC_sakana_01_harabire[];
extern Gfx AC_sakana_01_obire[];
extern Gfx AC_sakana_01_sebire[];
extern Gfx AC_sakana_02_body[];
extern Gfx AC_sakana_02_harabire[];
extern Gfx AC_sakana_02_obire[];
extern Gfx AC_sakana_02_sebire[];
static short AC_sakana_01_prm[]={
	    0,16383, -519,   12,  544, 1055, 1521, 1922,
	 2236, 2440, 2513, 2449, 2270, 1993, 1636, 1216,
	  752,  262, -237, -727,-1191,-1611,-1968,-2245,
	-2424,-2488,-2415,-2211,-1897,-1496,-1030, 4117,
	 3934, 4162, 4243, 4150, 3891, 3494, 2985, 2393,
	 1746, 1071,  396, -250, -842,-1351,-1748,-2007,
	-2100,-2019,-1791,-1440, -987, -455,  132,  754,
	 1388, 2010, 2598, 3130, 3583,-5507,  255, 1072,
	 1864, 2604, 3268, 3828, 4260, 4539, 4637, 4509,
	 4151, 3602, 2899, 2082, 1188,  255, -677,-1571,
	-2389,-3091,-3641,-3998,-4126,-4014,-3700,-3215,
	-2589,-1854,-1041, 1309, 1269, 1154,  979,  755,
	  493,  208,  -89, -387, -672, -934,-1158,-1333,
	-1448,-1489,-1453,-1352,-1197, -998, -763, -503,
	 -229,   50,  324,  584,  818, 1018, 1173, 1274,
	};
static unsigned short AC_sakana_01_tbl[]={
	    1,    0,	/* chn9_1translate x */
	    1,    0,	/* chn9_1 translate y */
	    1,    0,	/* chn9_1 translate z */
	    1,    0,	/* chn9_1 rotate x */
	    1,    1,	/* chn9_1 rotate y */
	    1,    0,	/* chn9_1 rotate z */
	   29,    2,	/* AC_sakana_01_harabire rotate x */
	    1,    0,	/* AC_sakana_01_harabire rotate y */
	    1,   31,	/* AC_sakana_01_harabire rotate z */
	   29,   32,	/* AC_sakana_01_sebire rotate x */
	    1,    0,	/* AC_sakana_01_sebire rotate y */
	    1,   61,	/* AC_sakana_01_sebire rotate z */
	    1,    0,	/* chn13 rotate x */
	    1,    0,	/* chn13 rotate y */
	    1,    0,	/* chn13 rotate z */
	    1,    0,	/* chn12 rotate x */
	    1,    0,	/* chn12 rotate y */
	    1,    0,	/* chn12 rotate z */
	    1,    0,	/* AC_sakana_01_obire rotate x */
	   29,   62,	/* AC_sakana_01_obire rotate y */
	    1,    0,	/* AC_sakana_01_obire rotate z */
	    1,    0,	/* AC_sakana_01_body rotate x */
	   29,   91,	/* AC_sakana_01_body rotate y */
	    1,    0,	/* AC_sakana_01_body rotate z */
};
AnimeRecord AC_sakana_01_anm={
	29,
	7,
	AC_sakana_01_prm,
	AC_sakana_01_tbl
};
static SkeletonRecord AC_sakana_01_harabire_[1]=
	{AC_sakana_01_harabire,0.000000,0.000000,0.000000,-311,0,4117,NULL,NULL};
static SkeletonRecord AC_sakana_01_sebire_[1]=
	{AC_sakana_01_sebire,0.000000,0.000000,0.000000,2981,0,-5507,NULL,NULL};
static SkeletonRecord chn13[1]=
	{NULL,2.973000,17.021999,0.000000,0,0,0,NULL,AC_sakana_01_sebire_};
static SkeletonRecord chn12[1]=
	{NULL,3.973000,-14.978000,0.000000,0,0,0,chn13,AC_sakana_01_harabire_};
static SkeletonRecord AC_sakana_01_obire_[1]=
	{AC_sakana_01_obire,23.113001,0.000000,0.000000,0,168,0,chn12,NULL};
static SkeletonRecord AC_sakana_01_body_[1]=
	{AC_sakana_01_body,0.000000,0.000000,0.000000,0,1208,0,NULL,AC_sakana_01_obire_};
static SkeletonRecord chn9_1[1]=
	{NULL,0.000000,-0.022000,-0.027000,0,16383,0,NULL,AC_sakana_01_body_};
SkeletonPtr AC_sakana_01_list[]={
	chn9_1,
	AC_sakana_01_harabire_,
	AC_sakana_01_sebire_,
	chn13,
	chn12,
	AC_sakana_01_obire_,
	AC_sakana_01_body_,
	NULL
};
static SkeletonRecord AC_sakana_02_harabire_[1]=
	{AC_sakana_02_harabire,0.000000,0.000000,0.000000,-311,0,4117,NULL,NULL};
static SkeletonRecord AC_sakana_02_sebire_[1]=
	{AC_sakana_02_sebire,0.000000,0.000000,0.000000,2981,0,-5507,NULL,NULL};
static SkeletonRecord chn13_2[1]=
	{NULL,2.973000,17.021999,0.000000,0,0,0,NULL,AC_sakana_02_sebire_};
static SkeletonRecord chn12_2[1]=
	{NULL,3.973000,-14.978000,0.000000,0,0,0,chn13_2,AC_sakana_02_harabire_};
static SkeletonRecord AC_sakana_02_obire_[1]=
	{AC_sakana_02_obire,23.113001,0.000000,0.000000,0,168,0,chn12_2,NULL};
static SkeletonRecord AC_sakana_02_body_[1]=
	{AC_sakana_02_body,0.000000,0.000000,0.000000,0,1208,0,NULL,AC_sakana_02_obire_};
static SkeletonRecord chn9_1_2[1]=
	{NULL,0.000000,-0.022000,-0.027000,0,16383,0,NULL,AC_sakana_02_body_};
SkeletonPtr AC_sakana_02_list[]={
	chn9_1_2,
	AC_sakana_02_harabire_,
	AC_sakana_02_sebire_,
	chn13_2,
	chn12_2,
	AC_sakana_02_obire_,
	AC_sakana_02_body_,
	NULL
};
