#include<ultra64.h>

extern Vtx AC_kabuto_body_v[];

extern unsigned short AC_ika_TX_003_txt[];
extern unsigned short AC_kabuto_TX_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx AC_kabuto_body[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(AC_ika_TX_003_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),


	gsSPVertex(&AC_kabuto_body_v[0],8,0),
	gsSP2Triangles(0, 1, 2, 0, 2, 3, 0, 0),
	gsSP2Triangles(4, 5, 6, 0, 6, 7, 4, 0),
	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(AC_kabuto_TX_01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&AC_kabuto_body_v[8],12,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),
	gsSPEndDisplayList(),
}; /* DXFdata */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 20 vertices */
Vtx AC_kabuto_body_v[]={
	{     0,    17,   -16,     0,   577,   834,    -7,   109,    48,   255},	/* 0 */
	{   -14,     0,    18,     0,   960,  1673,   -13,   109,    48,   255},	/* 1 */
	{    31,     0,    15,     0,   -63,  1673,    37,   104,    45,   255},	/* 2 */
	{    26,    12,   -12,     0,     0,  1024,    86,    81,    20,   255},	/* 3 */
	{    31,     0,    15,     0,   -63,  1673,     7,  -106,    52,   255},	/* 4 */
	{   -14,     0,    18,     0,   960,  1673,   -13,  -108,    48,   255},	/* 5 */
	{     0,   -17,   -16,     0,   577,   834,    -7,  -108,    48,   255},	/* 6 */
	{    26,   -12,   -12,     0,     0,  1024,    86,   -80,    20,   255},	/* 7 */
	{   -35,     0,    -4,     0,   512,     0,   -38,   107,    36,   255},	/* 8 */
	{   -14,     0,    18,     0,     0,   511,   -13,   109,    48,   255},	/* 9 */
	{     0,    17,   -16,     0,   512,   511,    -7,   109,    48,   255},	/* 10 */
	{   -35,     0,    -4,     0,   255,   -37,   -40,     0,  -113,   255},	/* 11 */
	{     0,    17,   -16,     0,     0,   512,   -40,     0,  -113,   255},	/* 12 */
	{     0,   -17,   -16,     0,   511,   512,   -40,     0,  -113,   255},	/* 13 */
	{   -14,     0,    18,     0,     0,   512,   -13,  -108,    48,   255},	/* 14 */
	{   -35,     0,    -4,     0,   512,     0,   -38,  -106,    36,   255},	/* 15 */
	{     0,   -17,   -16,     0,   512,   511,    -7,  -108,    48,   255},	/* 16 */
	{    31,     0,    15,     0,   256,   -55,    37,   104,    45,   255},	/* 17 */
	{    26,   -12,   -12,     0,     0,   511,    86,   -80,    20,   255},	/* 18 */
	{    26,    12,   -12,     0,   511,   512,    86,    81,    20,   255},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
