#include<ultra64.h>

extern Vtx AC_hahen_v[];

extern unsigned short AC_kabuto_TX_01_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx AC_hahen[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(AC_kabuto_TX_01_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&AC_hahen_v[0],30,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),
	gsSP2Triangles(12, 13, 14, 0, 15, 16, 17, 0),
	gsSP2Triangles(18, 19, 20, 0, 21, 22, 23, 0),
	gsSP2Triangles(24, 25, 26, 0, 27, 28, 29, 0),
	gsSPEndDisplayList(),
}; /* DXFdata */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 30 vertices */
Vtx AC_hahen_v[]={
	{    -6,     7,     6,     0,   130,   106,   255,   255,   255,   255},	/* 0 */
	{     4,     8,     7,     0,    -4,   386,   255,   255,   255,   255},	/* 1 */
	{    -1,     8,    -6,     0,   415,   386,   255,   255,   255,   255},	/* 2 */
	{     0,    -9,     8,     0,   255,    91,   255,   255,   255,   255},	/* 3 */
	{    10,     0,     0,     0,    87,   456,   255,   255,   255,   255},	/* 4 */
	{     4,     8,     7,     0,   490,   443,   255,   255,   255,   255},	/* 5 */
	{     0,    -9,     8,     0,   189,   101,   255,   255,   255,   255},	/* 6 */
	{     3,    -9,    -4,     0,    62,   438,   255,   255,   255,   255},	/* 7 */
	{    10,     0,     0,     0,   508,   445,   255,   255,   255,   255},	/* 8 */
	{     4,     8,     7,     0,   110,   468,   255,   255,   255,   255},	/* 9 */
	{    -6,     7,     6,     0,   449,   458,   255,   255,   255,   255},	/* 10 */
	{     0,    -9,     8,     0,   344,    87,   255,   255,   255,   255},	/* 11 */
	{    -1,     8,    -6,     0,   149,    14,   255,   255,   255,   255},	/* 12 */
	{    10,     0,     0,     0,    67,   448,   255,   255,   255,   255},	/* 13 */
	{     3,    -9,    -4,     0,   461,   412,   255,   255,   255,   255},	/* 14 */
	{    -1,     8,    -6,     0,   296,   226,   255,   255,   255,   255},	/* 15 */
	{   -10,    -5,    -3,     0,    61,   485,   255,   255,   255,   255},	/* 16 */
	{    -6,     7,     6,     0,   468,   450,   255,   255,   255,   255},	/* 17 */
	{    -6,     7,     6,     0,    39,   424,   255,   255,   255,   255},	/* 18 */
	{   -10,    -5,    -3,     0,   476,   468,   255,   255,   255,   255},	/* 19 */
	{     0,    -9,     8,     0,   312,    22,   255,   255,   255,   255},	/* 20 */
	{     0,    -9,     8,     0,   361,   190,   255,   255,   255,   255},	/* 21 */
	{   -10,    -5,    -3,     0,    44,   452,   255,   255,   255,   255},	/* 22 */
	{     3,    -9,    -4,     0,   475,   426,   255,   255,   255,   255},	/* 23 */
	{     3,    -9,    -4,     0,    82,   471,   255,   255,   255,   255},	/* 24 */
	{   -10,    -5,    -3,     0,   456,   474,   255,   255,   255,   255},	/* 25 */
	{    -1,     8,    -6,     0,   341,   107,   255,   255,   255,   255},	/* 26 */
	{    -1,     8,    -6,     0,   172,    85,   255,   255,   255,   255},	/* 27 */
	{     4,     8,     7,     0,    69,   446,   255,   255,   255,   255},	/* 28 */
	{    10,     0,     0,     0,   479,   398,   255,   255,   255,   255},	/* 29 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
