#include<ultra64.h>

extern Vtx AC_Tonnel01_v[];

extern unsigned char AC_BossTX03_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== Default ======== */

Gfx AC_Tonnel01[]={

	gsDPLoadTLUT_pal256(&AC_BossTX03_CI8_txt[1024]),
	gsDPLoadTextureBlock(AC_BossTX03_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,32,32,0,G_TX_WRAP,G_TX_MIRROR,5,5,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),

	gsSPVertex(&AC_Tonnel01_v[0],20,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 0, 2, 0),
	gsSP2Triangles(2, 1, 4, 0, 2, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 8, 9, 10, 0),
	gsSP2Triangles(8, 7, 9, 0, 6, 11, 7, 0),
	gsSP2Triangles(12, 13, 14, 0, 14, 0, 3, 0),
	gsSP2Triangles(13, 15, 14, 0, 14, 15, 0, 0),
	gsSP2Triangles(16, 17, 18, 0, 17, 19, 18, 0),
	gsSP2Triangles(18, 19, 6, 0, 19, 11, 6, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* Default */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 20 vertices */
Vtx AC_Tonnel01_v[]={
	{     0,   470,  -600,     0,  -780,   128,     0,  -119,     7,   255},	/* 0 */
	{   270,   360,  -600,     0,   243,   128,  -100,   -63,     8,   255},	/* 1 */
	{   300,   400,     0,     0,   243,   896,   -93,   -73,     8,   255},	/* 2 */
	{     0,   500,     0,     0,  -780,   896,     0,  -119,     5,   255},	/* 3 */
	{   360,     0,  -600,     0,  1062,   128,  -115,   -28,     7,   255},	/* 4 */
	{   400,     0,     0,     0,  1062,   896,  -115,   -28,     7,   255},	/* 5 */
	{     0,   470,  -600,     0,  -780,   146,     0,  -119,     7,   255},	/* 6 */
	{   240,   320, -1200,     0,   243,   585,   -81,   -87,     7,   255},	/* 7 */
	{   270,   360,  -600,     0,   243,   146,  -100,   -63,     8,   255},	/* 8 */
	{   320,     0, -1200,     0,  1062,   585,  -115,   -28,     7,   255},	/* 9 */
	{   360,     0,  -600,     0,  1062,   146,  -115,   -28,     7,   255},	/* 10 */
	{     0,   440, -1200,     0,  -780,   585,     0,  -119,     5,   255},	/* 11 */
	{  -400,     0,     0,     0,  1062,   896,   116,   -28,     7,   255},	/* 12 */
	{  -360,     0,  -600,     0,  1062,   128,   116,   -28,     7,   255},	/* 13 */
	{  -300,   400,     0,     0,   243,   896,    94,   -73,     8,   255},	/* 14 */
	{  -270,   360,  -600,     0,   243,   128,   101,   -63,     8,   255},	/* 15 */
	{  -360,     0,  -600,     0,  1062,   146,   116,   -28,     7,   255},	/* 16 */
	{  -320,     0, -1200,     0,  1062,   585,   116,   -28,     7,   255},	/* 17 */
	{  -270,   360,  -600,     0,   243,   146,   101,   -63,     8,   255},	/* 18 */
	{  -240,   320, -1200,     0,   243,   585,    82,   -87,     7,   255},	/* 19 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
