#include<ultra64.h>
extern Vtx AC_Light_v[];
extern Lights1 AC_Light_material[];

extern unsigned short AC_Light_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

Gfx AC_Light[]={

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),
    gsSPVertex(&AC_Light_v[0], 3, 0),
    gsSP1Triangle(0, 1, 2, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),

    gsSPVertex(&AC_Light_v[0], 1, 0),
    gsSPVertex(&AC_Light_v[2], 2, 1),
    gsSP1Triangle(2, 0, 1, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),

    gsSPVertex(&AC_Light_v[0], 1, 0),
    gsSPVertex(&AC_Light_v[3], 2, 1),
    gsSP1Triangle(1, 2, 0, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),

    gsSPVertex(&AC_Light_v[0], 2, 0),
    gsSPVertex(&AC_Light_v[4], 1, 2),
    gsSP1Triangle(0, 2, 1, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),


    gsSPVertex(&AC_Light_v[2], 2, 0),
    gsSPVertex(&AC_Light_v[5], 1, 2),
    gsSP1Triangle(2, 1, 0, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),

    gsSPVertex(&AC_Light_v[1], 2, 0),
    gsSPVertex(&AC_Light_v[5], 1, 2),
    gsSP1Triangle(2, 1, 0, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),

    gsSPVertex(&AC_Light_v[1], 1, 0),
    gsSPVertex(&AC_Light_v[4], 2, 1),
    gsSP1Triangle(2, 0, 1, 0),

    gsDPLoadTextureBlock(AC_Light_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP | G_TX_NOMIRROR, G_TX_CLAMP | G_TX_NOMIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD ),
    
    gsSPVertex(&AC_Light_v[3], 3, 0),
    gsSP1Triangle(0, 2, 1, 0),

    gsSPEndDisplayList(),
}; /* Default */ 

/* ======== db ======== */

extern	Gfx AC_Light_model[]={
	gsSPNumLights(NUMLIGHTS_1),
	gsSPDisplayList(AC_Light_grp_Default),
	gsSPEndDisplayList(),
}; /* db */ 

Gfx AC_Light_modelT[] = {
	gsSPEndDisplayList()
};

#undef G_CC_PRIMSHADE
#undef gs_Nin_LoadTextureImage
#undef gs_Nin_SetUpTileDescrip
/*   6 vertices */
Vtx AC_Light_v[]={
	{  0,0,32,0,256,-409, 255, 255, 255, 255 /* vertex color */  },   /* v0 used p3/V1 4 times */ 
	{  20,0,0,0,0,0, 255, 255, 255, 255 /* vertex color */  },   /* v1 used p3/V2 4 times */ 
	{  0,10,0,0,256,0, 255, 255, 255, 255 /* vertex color */  },   /* v2 used p3/V3 4 times */ 
	{  -20,0,0,0,512,0, 255, 255, 255, 255 /* vertex color */  },   /* v3 used p4/V1 4 times */ 
	{  0,-10,0,0,256,0, 255, 255, 255, 255 /* vertex color */  },   /* v4 used p5/V2 4 times */ 
	{  0,0,-32,0,256,409, 255, 255, 255, 255 /* vertex color */  },   /* v5 used p7/V1 4 times */ 
};




unsigned short AC_Light_txt[] = {
	0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd81, 0xfd81, 0xfd81, 0xfd81, 0xfd81, 0xfd81, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 
	0xfd41, 0xfd41, 0xfd41, 0xfd81, 0xfd81, 0xfdc3, 0xfe05, 0xfe45, 0xfe47, 0xfe45, 0xfe03, 0xfdc1, 0xfd81, 0xfd41, 0xfd41, 0xfd41, 
	0xfd41, 0xfd41, 0xfd81, 0xfd81, 0xfe05, 0xfe89, 0xff0d, 0xff4f, 0xff4f, 0xff4f, 0xff0b, 0xfe87, 0xfdc3, 0xfd81, 0xfd41, 0xfd41, 
	0xfd41, 0xfd41, 0xfd81, 0xfe45, 0xfecb, 0xff53, 0xff9b, 0xffdf, 0xffdf, 0xffdb, 0xff95, 0xff4d, 0xfe87, 0xfdc3, 0xfd81, 0xfd41, 
	0xfd41, 0xfd81, 0xfe03, 0xfecb, 0xff95, 0xffe1, 0xffeb, 0xfff1, 0xfff1, 0xffed, 0xffe3, 0xff97, 0xff4d, 0xfe87, 0xfdc1, 0xfd41, 
	0xfd41, 0xfd81, 0xfe47, 0xff53, 0xffe1, 0xffef, 0xfff9, 0xfffd, 0xfffd, 0xfff9, 0xffef, 0xffe3, 0xff95, 0xff0b, 0xfe03, 0xfd81, 
	0xfd81, 0xfdc3, 0xfecb, 0xff99, 0xffeb, 0xfff9, 0xffff, 0xffff, 0xffff, 0xffff, 0xfff9, 0xffed, 0xffdb, 0xff4f, 0xfe45, 0xfd81, 
	0xfd81, 0xfe03, 0xfecd, 0xff9d, 0xfff1, 0xfffd, 0xffff, 0xffff, 0xffff, 0xffff, 0xfffd, 0xfff1, 0xffdf, 0xff4f, 0xfe47, 0xfd81, 
	0xfd81, 0xfdc3, 0xfecd, 0xff9d, 0xfff1, 0xfffd, 0xffff, 0xffff, 0xffff, 0xffff, 0xfffd, 0xfff1, 0xffdf, 0xff4f, 0xfe45, 0xfd81, 
	0xfd41, 0xfdc3, 0xfe89, 0xff59, 0xffeb, 0xfff9, 0xffff, 0xffff, 0xffff, 0xffff, 0xfff9, 0xffeb, 0xff9b, 0xff0d, 0xfe05, 0xfd81, 
	0xfd41, 0xfd81, 0xfe45, 0xff11, 0xff9f, 0xffef, 0xfff9, 0xfffd, 0xfffd, 0xfff9, 0xffef, 0xffe1, 0xff53, 0xfe89, 0xfdc3, 0xfd81, 
	0xfd41, 0xfd81, 0xfdc3, 0xfe89, 0xff53, 0xff9f, 0xffeb, 0xfff1, 0xfff1, 0xffeb, 0xffe1, 0xff95, 0xfecb, 0xfe05, 0xfd81, 0xfd41, 
	0xfd41, 0xfd41, 0xfd81, 0xfdc3, 0xfe89, 0xff11, 0xff59, 0xff9d, 0xff9d, 0xff99, 0xff53, 0xfecb, 0xfe45, 0xfd81, 0xfd81, 0xfd41, 
	0xfd41, 0xfd41, 0xfd41, 0xfd81, 0xfdc3, 0xfe45, 0xfe89, 0xfecd, 0xfecd, 0xfecb, 0xfe47, 0xfe03, 0xfd81, 0xfd81, 0xfd41, 0xfd41, 
	0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd81, 0xfd81, 0xfdc3, 0xfdc3, 0xfe03, 0xfdc3, 0xfd81, 0xfd81, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 
	0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd81, 0xfd81, 0xfd81, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 0xfd41, 
};

