#include<ultra64.h>

extern Vtx AC_Kurage_Tail_v[];

extern unsigned short AC_KurageTX_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== g5 ======== */

Gfx AC_Kurage_Tail[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_IA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(AC_KurageTX_txt,G_IM_FMT_IA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&AC_Kurage_Tail_v[0],12,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 2, 1, 0),
	gsSP2Triangles(2, 4, 0, 0, 0, 4, 5, 0),
	gsSP2Triangles(5, 6, 0, 0, 1, 7, 3, 0),
	gsSP2Triangles(7, 8, 3, 0, 8, 9, 3, 0),
	gsSP2Triangles(8, 10, 9, 0, 11, 6, 5, 0),
	gsSPEndDisplayList(),
}; /* g5 */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 12 vertices */
Vtx AC_Kurage_Tail_v[]={
	{    -9,   -72,    14,     0,    17,  -131,   -20,     4,   117,   255},	/* 0 */
	{   -16,  -133,   -13,     0,    73,   152,   -44,    -2,   110,   255},	/* 1 */
	{     0,  -130,     3,     0,   160,   140,   -62,   -26,    98,   255},	/* 2 */
	{    10,  -183,    -3,     0,   297,   386,    88,   -61,    52,   255},	/* 3 */
	{     5,   -70,    14,     0,    98,  -139,     0,     2,   119,   255},	/* 4 */
	{    17,    -3,     0,     0,    58,  -453,     0,    19,   117,   255},	/* 5 */
	{   -17,    -3,     0,     0,  -132,  -453,     0,    18,   118,   255},	/* 6 */
	{    -4,  -190,    11,     0,   232,   417,    90,    -9,    78,   255},	/* 7 */
	{   -22,  -242,   -20,     0,   209,   660,   -29,   -66,    94,   255},	/* 8 */
	{    14,  -258,     4,     0,   439,   734,   -71,   -18,    93,   255},	/* 9 */
	{     0,  -303,   -34,     0,   428,   945,   -74,   -45,    81,   255},	/* 10 */
	{     0,    20,     0,     0,   -72,  -560,     0,     0,   119,   255},	/* 11 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
