#include<ultra64.h>

extern Vtx AC_Kurage_Head_v[];

extern unsigned short AC_KurageTX_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx AC_Kurage_Head[]={

	gs_Nin_SetUpTileDescrip(G_IM_FMT_IA,G_IM_SIZ_16b,16,16,0,0,G_TX_WRAP,4,0,G_TX_WRAP,4,0),
	gs_Nin_LoadTextureImage(AC_KurageTX_txt,G_IM_FMT_IA,G_IM_SIZ_16b,16,16,0,7),

	gsSPVertex(&AC_Kurage_Head_v[0], 14, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(3, 4, 0, 0),
	gsSP1Triangle(0, 5, 1, 0),
	gsSP1Triangle(0, 4, 5, 0),
	gsSP1Triangle(2, 3, 0, 0),
	gsSP1Triangle(6, 7, 5, 0),
	gsSP1Triangle(4, 6, 5, 0),
	gsSP1Triangle(5, 7, 8, 0),
	gsSP1Triangle(5, 8, 1, 0),
	gsSP1Triangle(1, 8, 2, 0),
	gsSP1Triangle(9, 10, 11, 0),
	gsSP1Triangle(9, 11, 12, 0),
	gsSP1Triangle(12, 11, 2, 0),
	gsSP1Triangle(3, 11, 13, 0),
	gsSP1Triangle(11, 3, 2, 0),
	gsSP1Triangle(11, 10, 13, 0),
	gsSP1Triangle(8, 12, 2, 0),
	gsSP1Triangle(12, 8, 7, 0),
	gsSPVertex(&AC_Kurage_Head_v[3], 2, 0),
	gsSPVertex(&AC_Kurage_Head_v[6], 2, 2),
	gsSPVertex(&AC_Kurage_Head_v[9], 1, 4),
	gsSPVertex(&AC_Kurage_Head_v[12], 7, 5),
	gsSP1Triangle(6, 7, 0, 0),
	gsSP1Triangle(0, 7, 1, 0),
	gsSP1Triangle(1, 7, 8, 0),
	gsSP1Triangle(2, 1, 8, 0),
	gsSP1Triangle(9, 3, 2, 0),
	gsSP1Triangle(8, 9, 2, 0),
	gsSP1Triangle(10, 4, 5, 0),
	gsSP1Triangle(3, 10, 5, 0),
	gsSP1Triangle(9, 11, 3, 0),
	gsSP1Triangle(3, 11, 10, 0),
	gsSPEndDisplayList(),
}; /* DXFdata */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 19 vertices */
Vtx AC_Kurage_Head_v[]={
	{ 0,42,-48,0, 255, 204, 0,98,-69,255 },   /* v0 used p29/V1 5 times */
	{ 0,59,0,0, 256, 133, 0,120,0,255 },   /* v1 used p29/V3 4 times */
	{ 56,42,0,0, 494, 204, 70,97,0,255 },   /* v2 used p22/V3 6 times */
	{ 42,0,-73,0, 435, 384, 55,35,-101,255 },   /* v3 used p27/V1 6 times */
	{ -42,0,-73,0, 76, 384, -54,35,-101,255 },   /* v4 used p27/V2 6 times */
	{ -56,42,0,0, 17, 204, -69,97,0,255 },   /* v5 used p29/V2 6 times */
	{ -84,0,0,0, -102, 384, -118,8,6,255 },   /* v6 used p24/V1 5 times */
	{ -42,0,73,0, 76, 384, -71,17,93,255 },   /* v7 used p35/V3 7 times */
	{ 0,42,48,0, 256, 204, 0,98,68,255 },   /* v8 used p35/V2 5 times */
	{ 24,-42,42,0, 360, 563, 87,-68,44,255 },   /* v9 used p13/V2 6 times */
	{ 49,-42,0,0, 464, 563, 81,-67,56,255 },   /* v10 used p28/V2 2 times */
	{ 84,0,0,0, 614, 384, 119,-2,13,255 },   /* v11 used p28/V1 6 times */
	{ 42,0,73,0, 435, 384, 57,41,96,255 },   /* v12 used p35/V1 6 times */
	{ 73,-55,-42,0, 567, 616, 97,-22,-66,255 },   /* v13 used p28/V3 3 times */
	{ 0,-72,-72,0, 255, 691, 0,-21,-118,255 },   /* v14 used p23/V2 3 times */
	{ -73,-55,-42,0, -55, 616, -79,-4,-89,255 },   /* v15 used p24/V3 3 times */
	{ -49,-42,0,0, 47, 563, -81,-68,52,255 },   /* v16 used p11/V2 3 times */
	{ 0,-55,84,0, 256, 616, 45,-10,110,255 },   /* v17 used p7/V2 6 times */
	{ -24,-42,42,0, 151, 563, -88,-67,41,255 },   /* v18 used p8/V2 4 times */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
