#include<ultra64.h>

extern Vtx AC_Boss_Kaibashira02_v[];

extern unsigned char AC_BossTX01_CI8_txt[];
extern unsigned char AC_BossTX06_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx AC_Boss_Kaibashira02[]={

	gsDPLoadTLUT_pal256(&AC_BossTX01_CI8_txt[256]),
	gsDPLoadTextureBlock(AC_BossTX01_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_WRAP,G_TX_WRAP,4,4,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),

	gsSPVertex(&AC_Boss_Kaibashira02_v[0], 14, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(3, 1, 0, 0),
	gsSP1Triangle(4, 5, 0, 0),
	gsSP1Triangle(0, 6, 7, 0),
	gsSP1Triangle(2, 6, 0, 0),
	gsSP1Triangle(0, 5, 3, 0),
	gsSP1Triangle(0, 8, 4, 0),
	gsSP1Triangle(7, 8, 0, 0),
	gsSP1Triangle(9, 4, 8, 0),
	gsSP1Triangle(8, 7, 10, 0),
	gsSP1Triangle(8, 11, 9, 0),
	gsSP1Triangle(10, 11, 8, 0),
	gsSP1Triangle(12, 4, 9, 0),
	gsSP1Triangle(13, 5, 4, 0),
	gsSP1Triangle(4, 12, 13, 0),
	gsSP1Triangle(3, 5, 13, 0),
	gsSP1Triangle(13, 6, 2, 0),
	gsSP1Triangle(7, 6, 13, 0),
	gsSP1Triangle(13, 12, 7, 0),
	gsSP1Triangle(10, 7, 12, 0),
	gsSPVertex(&AC_Boss_Kaibashira02_v[1], 3, 0),
	gsSPVertex(&AC_Boss_Kaibashira02_v[9], 2, 3),
	gsSPVertex(&AC_Boss_Kaibashira02_v[12], 8, 5),
	gsSP1Triangle(0, 2, 7, 0),
	gsSP1Triangle(7, 2, 8, 0),
	gsSP1Triangle(6, 8, 2, 0),
	gsSP1Triangle(8, 1, 9, 0),
	gsSP1Triangle(1, 8, 6, 0),
	gsSP1Triangle(5, 10, 4, 0),
	gsSP1Triangle(3, 10, 5, 0),
	gsSP1Triangle(8, 12, 7, 0),
	gsSP1Triangle(7, 11, 0, 0),
	gsSP1Triangle(0, 11, 9, 0),
	gsSP1Triangle(9, 1, 0, 0),
	gsSP1Triangle(9, 12, 8, 0),

	gsDPLoadTLUT_pal256(&AC_BossTX06_CI8_txt[256]),
	gsDPLoadTextureBlock(AC_BossTX06_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_WRAP,G_TX_WRAP,4,4,0,0),

	gsSPVertex(&AC_Boss_Kaibashira02_v[20], 8, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(2, 3, 0, 0),
	gsSP1Triangle(4, 5, 6, 0),
	gsSP1Triangle(6, 7, 4, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* DXFdata */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 28 vertices */
Vtx AC_Boss_Kaibashira02_v[]={
	{ -225,0,-49,0, 89, 256, 38,-6,-114,255 },   /* v0 used p26/V1 8 times */
	{ -150,-263,-75,0, 0, 409, 67,73,-67,255 },   /* v1 used p36/V3 6 times */
	{ -225,-263,0,0, 256, 409, -115,-30,0,255 },   /* v2 used p24/V1 6 times */
	{ -75,-263,0,0, 256, 409, 100,67,0,255 },   /* v3 used p25/V3 6 times */
	{ -75,263,0,0, 256, 102, 100,-66,0,255 },   /* v4 used p26/V3 6 times */
	{ -176,0,0,0, 256, 256, 113,-14,-38,255 },   /* v5 used p25/V2 4 times */
	{ -274,0,0,0, 256, 256, -83,-15,-84,255 },   /* v6 used p24/V2 4 times */
	{ -225,263,0,0, 256, 102, -115,31,0,255 },   /* v7 used p18/V3 6 times */
	{ -150,263,-75,0, 0, 102, 67,-72,-67,255 },   /* v8 used p26/V2 6 times */
	{ 150,413,0,0, 256, -25, 67,-99,0,255 },   /* v9 used p32/V3 4 times */
	{ -150,413,0,0, 256, -25, -56,105,0,255 },   /* v10 used p33/V1 4 times */
	{ 0,413,-150,0, -256, -25, -41,104,-42,255 },   /* v11 used p33/V2 2 times */
	{ -150,263,75,0, 512, 102, -81,31,81,255 },   /* v12 used p20/V2 6 times */
	{ -225,0,49,0, 422, 256, 82,32,81,255 },   /* v13 used p23/V3 8 times */
	{ 150,-413,0,0, 256, 537, 67,100,0,255 },   /* v14 used p36/V1 4 times */
	{ -150,-263,75,0, 512, 409, -81,-30,81,255 },   /* v15 used p30/V3 6 times */
	{ -150,-413,0,0, 256, 537, -56,-104,0,255 },   /* v16 used p35/V1 4 times */
	{ 0,413,150,0, 768, -25, 58,-86,57,255 },   /* v17 used p28/V2 2 times */
	{ 0,-413,-150,0, -256, 537, 58,87,-58,255 },   /* v18 used p36/V2 2 times */
	{ 0,-413,150,0, 768, 537, -41,-103,41,255 },   /* v19 used p30/V2 2 times */
	{ -150,413,0,0, -192, 480, -56,105,0,255 },   /* v20 used p19/V3 2 times */
	{ 0,413,150,0, 528, 600, -41,104,41,255 },   /* v21 used p6/V2 2 times */
	{ 150,413,0,0, 768, 0, 0,120,0,255 },   /* v22 used p19/V1 2 times */
	{ 0,413,-150,0, 47, -120, -41,104,-42,255 },   /* v23 used p19/V2 2 times */
	{ -150,-413,0,0, -810, 384, -56,-104,0,255 },   /* v24 used p5/V3 4 times */
	{ 0,-413,-150,0, -330, 864, -41,-103,-42,255 },   /* v25 used p34/V2 2 times */
	{ 150,-413,0,0, 469, 383, 0,-119,0,255 },   /* v26 used p5/V1 4 times */
	{ 0,-413,150,0, -10, -96, -41,-103,41,255 },   /* v27 used p5/V2 2 times */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
