#include<ultra64.h>

extern Vtx AC_Boss_EyeBall_v[];

extern unsigned char AC_BossTX09_CI8_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== DXFdata ======== */

Gfx AC_Boss_EyeBall[]={

	gsDPLoadTLUT_pal256(&AC_BossTX09_CI8_txt[256]),
	gsDPLoadTextureBlock(AC_BossTX09_CI8_txt,G_IM_FMT_CI,G_IM_SIZ_8b,16,16,0,G_TX_CLAMP,G_TX_CLAMP,4,4,0,0),
	gsDPSetTextureLUT(G_TT_RGBA16),

	gsSPVertex(&AC_Boss_EyeBall_v[0],31,0),
	gsSP1Quadrangle(0, 3, 1, 2, 0),
	gsSP2Triangles(2, 1, 4, 0, 5, 2, 6, 0),
	gsSP2Triangles(4, 6, 2, 0, 3, 7, 1, 0),
	gsSP2Triangles(0, 2, 5, 0, 1, 7, 8, 0),
	gsSP2Triangles(1, 8, 4, 0, 9, 10, 4, 0),
	gsSP2Triangles(10, 11, 4, 0, 4, 11, 12, 0),
	gsSP1Quadrangle(3, 14, 13, 7, 0),
	gsSP2Triangles(15, 8, 7, 0, 14, 16, 13, 0),
	gsSP2Triangles(17, 15, 13, 0, 7, 13, 15, 0),
	gsSP1Triangle(13, 16, 17, 0),
	gsSP1Quadrangle(14, 3, 0, 18, 0),
	gsSP1Quadrangle(14, 18, 19, 16, 0),
	gsSP1Triangle(18, 20, 19, 0),
	gsSP1Quadrangle(5, 20, 18, 0, 0),
	gsSP2Triangles(21, 22, 19, 0, 16, 19, 22, 0),
	gsSP2Triangles(19, 20, 21, 0, 6, 23, 5, 0),
	gsSP2Triangles(20, 5, 23, 0, 23, 21, 20, 0),
	gsSP2Triangles(22, 17, 16, 0, 22, 24, 25, 0),
	gsSP2Triangles(26, 22, 25, 0, 26, 27, 22, 0),
	gsSP2Triangles(28, 11, 10, 0, 28, 25, 11, 0),
	gsSP2Triangles(11, 25, 29, 0, 11, 29, 12, 0),
	gsSP2Triangles(10, 26, 28, 0, 30, 26, 10, 0),
	gsSP2Triangles(30, 27, 26, 0, 26, 25, 28, 0),
	gsSP2Triangles(25, 24, 29, 0, 9, 30, 10, 0),
	gsDPPipeSync(),
        gsDPSetTextureLUT(G_TT_NONE),
	gsSPEndDisplayList(),
}; /* DXFdata */ 

#undef G_CC_PRIMSHADE

#undef gs_Nin_LoadTextureImage

#undef gs_Nin_SetUpTileDescrip

/* 31 vertices */
Vtx AC_Boss_EyeBall_v[]={
	{   -54,    54,   185,     0,   194,   194,   -25,    43,   108,   255},	/* 0 */
	{    65,   157,   101,     0,   329,    77,    33,    92,    68,   255},	/* 1 */
	{   -65,   157,   101,     0,   182,    77,   -38,    94,    63,   255},	/* 2 */
	{    54,    54,   185,     0,   317,   194,    50,    30,   104,   255},	/* 3 */
	{     0,   200,     0,     0,   256,    27,     0,   118,   -23,   255},	/* 4 */
	{  -157,    65,   101,     0,    77,   182,   -91,    33,    68,   255},	/* 5 */
	{  -142,   142,     0,     0,    94,    94,   -84,    85,    -3,   255},	/* 6 */
	{   157,    65,   101,     0,   434,   182,    94,    39,    63,   255},	/* 7 */
	{   142,   142,     0,     0,   417,    94,    85,    85,    -3,   255},	/* 8 */
	{   142,   142,     0,     0,    94,    94,    85,    85,    -3,   255},	/* 9 */
	{   111,   111,  -140,     0,   129,   129,    60,    60,   -84,   255},	/* 10 */
	{  -111,   111,  -140,     0,   382,   129,   -59,    60,   -84,   255},	/* 11 */
	{  -142,   142,     0,     0,   417,    94,   -84,    85,    -3,   255},	/* 12 */
	{   157,   -65,   101,     0,   434,   329,    92,   -32,    68,   255},	/* 13 */
	{    54,   -54,   185,     0,   317,   317,    26,   -42,   108,   255},	/* 14 */
	{   200,     0,     0,     0,   484,   256,   118,     0,   -23,   255},	/* 15 */
	{    65,  -157,   101,     0,   329,   434,    39,   -93,    63,   255},	/* 16 */
	{   142,  -142,     0,     0,   417,   417,    85,   -84,    -3,   255},	/* 17 */
	{   -54,   -54,   185,     0,   194,   317,   -49,   -29,   104,   255},	/* 18 */
	{   -65,  -157,   101,     0,   182,   434,   -32,   -91,    68,   255},	/* 19 */
	{  -157,   -65,   101,     0,    77,   329,   -93,   -38,    63,   255},	/* 20 */
	{  -142,  -142,     0,     0,    94,   417,   -84,   -84,    -3,   255},	/* 21 */
	{     0,  -200,     0,     0,   256,   484,     0,  -117,   -23,   255},	/* 22 */
	{  -200,     0,     0,     0,    27,   256,  -117,     0,   -23,   255},	/* 23 */
	{  -142,  -142,     0,     0,   417,   417,   -84,   -84,    -3,   255},	/* 24 */
	{  -111,  -111,  -140,     0,   382,   382,   -59,   -59,   -84,   255},	/* 25 */
	{   111,  -111,  -140,     0,   129,   382,    60,   -59,   -84,   255},	/* 26 */
	{   142,  -142,     0,     0,    94,   417,    85,   -84,    -3,   255},	/* 27 */
	{     0,     0,  -200,     0,   256,   255,     0,     0,  -120,   255},	/* 28 */
	{  -200,     0,     0,     0,   484,   256,  -117,     0,   -23,   255},	/* 29 */
	{   200,     0,     0,     0,    27,   256,   118,     0,   -23,   255},	/* 30 */
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
/* 16 x 16  G_IM_SIZ_16b G_IM_FMT_RGBA  */
unsigned char AC_BossTX09_CI8_txt[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x2, 0x3, 0x3, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x1, 0x4, 0x5, 0x5, 0x6, 0x7, 0x8, 0x5, 0x2, 0x1, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x1, 0x9, 0x8, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf, 0x5, 0x9, 0x10, 0x0, 0x0, 
	0x0, 0x0, 0x4, 0x11, 0xa, 0x12, 0x13, 0xd, 0x14, 0x15, 0x16, 0xa, 0x11, 0x4, 0x0, 0x0, 
	0x0, 0x1, 0x5, 0xa, 0x17, 0x18, 0x19, 0x1a, 0x1a, 0x1b, 0x1c, 0x1d, 0xa, 0x1e, 0x1, 0x0, 
	0x0, 0x4, 0x8, 0xe, 0x15, 0x19, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x8, 0x4, 0x0, 
	0x0, 0x3, 0x6, 0xc, 0xd, 0x26, 0x21, 0x27, 0x28, 0x29, 0x2a, 0x14, 0x2b, 0x2c, 0x2d, 0x0, 
	0x0, 0x2d, 0x2c, 0x2b, 0x14, 0x2e, 0x2f, 0x28, 0x30, 0x31, 0x32, 0xd, 0xc, 0x33, 0x2d, 0x0, 
	0x0, 0x2, 0x5, 0x34, 0x15, 0x23, 0x35, 0x36, 0x31, 0x2e, 0x23, 0x15, 0xe, 0x8, 0x2, 0x0, 
	0x0, 0x1, 0x5, 0xa, 0x37, 0x38, 0x23, 0x32, 0x32, 0x23, 0x39, 0x2b, 0xa, 0x5, 0x1, 0x0, 
	0x0, 0x0, 0x4, 0x8, 0x3a, 0x2b, 0x15, 0xd, 0x14, 0x15, 0x37, 0x3b, 0x8, 0x4, 0x0, 0x0, 
	0x0, 0x0, 0x1, 0x2, 0x3c, 0xa, 0xe, 0xc, 0xc, 0xe, 0xa, 0x3c, 0x3d, 0x1, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x10, 0x4, 0x5, 0x8, 0x6, 0x6, 0x8, 0x5, 0x4, 0x10, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x1, 0x4, 0x3, 0x3, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 

/* 64colors */
0xFF, 0xB5, 0xFF, 0x31, 0xFE, 0xF3, 0xFE, 0xB3, 0xFD, 0xF1, 0xFC, 0x71, 0xFB, 0xB1, 0xFA, 0xF1, 0xFA, 0x31, 0xFC, 0xF1, 0xE0, 0xF1, 0xB2, 0xB1, 0xAA, 0x71, 0x59, 0xB1, 0x78, 0xF1, 0xEA, 0xB1, 
0xFF, 0x73, 0xFC, 0xB1, 0x50, 0xF1, 0x18, 0xF1, 0x8, 0xF1, 0x30, 0xF1, 0xA1, 0xB1, 0x59, 0xF1, 0x10, 0xF1, 0x0, 0xAF, 0x0, 0x23, 0x51, 0x71, 0x20, 0xF1, 0xA9, 0xF1, 0xFD, 0xB1, 0x0, 0x1B, 
0x0, 0xF, 0x0, 0x11, 0x0, 0x21, 0x0, 0xF1, 0x7A, 0x31, 0xBB, 0x71, 0x8, 0x27, 0x0, 0x5, 0x0, 0x7, 0x8, 0x55, 0x49, 0x6F, 0x58, 0xF1, 0xF8, 0xF1, 0xFD, 0x71, 0x0, 0x29, 0x0, 0x13, 
0x0, 0x9, 0x0, 0x19, 0x0, 0x6D, 0xFB, 0xF1, 0xBA, 0xB1, 0x0, 0x25, 0x0, 0x17, 0x60, 0xF1, 0x61, 0xF1, 0x49, 0x31, 0xF4, 0xB3, 0xEA, 0x71, 0xFC, 0x31, 0xFE, 0x31, 0xFF, 0xFE, 0xFF, 0xFE, 
};

