;**************************************************************************
; 		Stafox64 Sound Map FIle (for scp2)
;			Auther Yoji Inagaki
;			  1997. 2.13(THU)
;**************************************************************************

@OBJECTNAME "fox64"

;*************************************
;	BANK LIST
;*************************************

@WAVE
;*** SE ***
@PATH "SE/Banks/"
_SE_WAVE01	 "fox_se.waveA",r,d
@PATH "Voice/Banks/"
;_VOICEWAVE01	 "fox_voice01.waveA",r,d
_VOICEWAVE	 "FoxVoice.awave",r,d
@PATH "BGM_all/Banks/"
_BGM_WAVE	 "FoxBgm.awave",r,d
;@PATH "Voice/Banks/"
;_VOICEWAVELY	 "fox_voicely.waveA",r,d
@WAVEEND


@BANK
;*** SE ***
@PATH "SE/Banks/"
_SE_BANK01	 "fox_se.bank",r,em,_SE_WAVE01
@PATH "Voice/Banks/"
_VOBANK01	 "fox_voice01.bank",r,em,_VOICEWAVE
_VOBANK00	 "fox_voice00.bank",r,em,_VOICEWAVE
_VOBANK02	 "fox_voice02.bank",r,em,_VOICEWAVE
_VOBANK03	 "fox_voice03.bank",r,em,_VOICEWAVE
_VOBANK04	 "fox_voice04.bank",r,em,_VOICEWAVE
_VOBANK05	 "fox_voice05.bank",r,em,_VOICEWAVE
_VOBANK06	 "fox_voice06.bank",r,em,_VOICEWAVE
_VOBANK07	 "fox_voice07.bank",r,em,_VOICEWAVE
_VOBANK08	 "fox_voice08.bank",r,em,_VOICEWAVE
_VOBANK09	 "fox_voice09.bank",r,em,_VOICEWAVE
_VOBANK10	 "fox_voice10.bank",r,em,_VOICEWAVE
_VOBANK11	 "fox_voice11.bank",r,em,_VOICEWAVE
_VOBANK14	 "fox_voice14.bank",r,em,_VOICEWAVE
_VOBANK15	 "fox_voice15.bank",r,em,_VOICEWAVE
_VOBANK16	 "fox_voice16.bank",r,em,_VOICEWAVE
_VOBANK17	 "fox_voice17.bank",r,em,_VOICEWAVE
_VOBANK18	 "fox_voice18.bank",r,em,_VOICEWAVE
_VOBANK19	 "fox_voice19.bank",r,em,_VOICEWAVE
_VOBANK20	 "fox_voice20.bank",r,em,_VOICEWAVE
_VOBANK21	 "fox_voice21.bank",r,em,_VOICEWAVE

;*** BGM ***
@PATH "BGM_all/Banks/"
_TITLE		 "title.bank",r,sa,_BGM_WAVE
_MAP		 "map.bank",r,sa,_BGM_WAVE
_END		 "end.bank",r,sa,_BGM_WAVE

_MUSIC2BANK	 "Music2Bank.bank",r,sa,_BGM_WAVE
_TITINBANK       "TitinBank.bank",r,sa,_BGM_WAVE
_SXBANK		 "SXBank.bank",r,sa,_BGM_WAVE
_SWBANK		 "SWBank.bank",r,sa,_BGM_WAVE
_ZOBANK		 "ZOBank.bank",r,sa,_BGM_WAVE
_ASBANK		 "ASBank.bank",r,sa,_BGM_WAVE
_ACBANK		 "ACBank.bank",r,sa,_BGM_WAVE
_BBBANK		 "BBBank.bank",r,sa,_BGM_WAVE
_ANDBANK	 "ANDBank.bank",r,sa,_BGM_WAVE
@BANKEND


;*************************************
;	SEQUENCE LIST
;*************************************
@SEQ
;*** SE AREA ***
@PATH "SE/Seqs/"
_SEQ_SE		"fox_seseq.com",r,em,_SE_BANK01

;*** Voice AREA ***
;@PATH "Voice_test/Seqs/"
@PATH "Voice/Seqs/"
_SEQ_VO		"fox_voice.com",r,em,_VOBANK00, _VOBANK01, _VOBANK02, _VOBANK03, _VOBANK04, _VOBANK05, _VOBANK06, _VOBANK07, _VOBANK08, _VOBANK09, _VOBANK10, _VOBANK11, _VOBANK14, _VOBANK15, _VOBANK16, _VOBANK17, _VOBANK18, _VOBANK19, _VOBANK20, _VOBANK21

;*** BGM AREA ***
@PATH "BGM_wakai/Seqs/"
_SEQ_STAGE_CN	"Music2.com",r,sa,		_MUSIC2BANK	;STAGE CN
_SEQ_STAGE_AS	"Asteroid.com",r,sa,		_ASBANK		;STAGE AS
_SEQ_STAGE_TI	"Titania.com",r,sa,		_TITINBANK	;STAGE TI
_SEQ_STAGE_SX	"SectorX.com",r,sa,		_SXBANK		;STAGE SX
_SEQ_STAGE_ZO	"Zones.com",r,sa,		_ZOBANK		;STAGE ZO
;_SEQ_STAGE_CL	"BOrbital.com",r,sa,		_ASBANK		;STAGE CL
_SEQ_STAGE_CL	"Versus.com",r,sa,		_TITINBANK	;STAGE CL
_SEQ_STAGE_BM	"Venom.com",r,sa,		_TITINBANK	;STAGE BM
_SEQ_STAGE_SW	"Solar.com",r,sa,		_ASBANK		;STAGE SW
_SEQ_STAGE_FO	"Music3.com",r,sa,		_MUSIC2BANK	;STAGE FO
_SEQ_STAGE_SN	"Solar.com",r,sa,		_ASBANK		;STAGE SN
;_SEQ_STAGE_BO	"BOrbital.com",r,sa,		_ASBANK		;STAGE BO
_SEQ_STAGE_BO	"VSAfter.com",r,sa,		_ZOBANK		;STAGE BO
_SEQ_STAGE_KT	"Katarina.com",r,sa,		_TITINBANK	;STAGE KT
_SEQ_STAGE_AC	"Aquarie.com",r,sa,		_ACBANK		;STAGE AC
_SEQ_STAGE_SZ	"Music3.com",r,sa,		_MUSIC2BANK	;STAGE SZ
_SEQ_STAGE_MC	"Titania.com",r,sa,		_TITINBANK	;STAGE MC
_SEQ_STAGE_RB	"RTB.com",r,sa,		 	_ZOBANK		;ROOT TO BOSS

@PATH "BGM_wakai/Seqs/"
_SEQ_STAGE_CN	"Boss.com",r,sa,		_ZOBANK		;BOSS CN
_SEQ_STAGE_AS	"BB.com",r,sa,		 	_BBBANK		;BOSS AS
_SEQ_STAGE_TI	"BB.com",r,sa,		 	_BBBANK		;BOSS TI
_SEQ_STAGE_SZ	"Boss.com",r,sa,		_ZOBANK		;BOSS SX
_SEQ_STAGE_ZO	"Boss.com",r,sa,		_ZOBANK		;BOSS ZO
_SEQ_STAGE_CL	"BB.com",r,sa,		 	_BBBANK		;BOSS CL
_SEQ_STAGE_BM	"BB.com",r,sa,		 	_BBBANK		;BOSS BM
@PATH "BGM_all/Seqs/"
_SEQ_STAGE_SW	"BB.com",r,sa,		 	_BBBANK		;BOSS SW
@PATH "BGM_wakai/Seqs/"
_SEQ_STAGE_FO	"Boss.com",r,sa,		_ZOBANK		;BOSS FO
_SEQ_STAGE_SN	"BB.com",r,sa,		 	_BBBANK		;BOSS SN
_SEQ_STAGE_BO	"BC.com",r,sa,			_BBBANK		;BOSS BO
;_SEQ_STAGE_KT	"Wandaba.com",r,sa,		_WANDBANK	;BOSS KT
_SEQ_STAGE_KT	"BC.com",r,sa,			_BBBANK		;BOSS KT
_SEQ_STAGE_AC	"BB.com",r,sa,		 	_BBBANK		;BOSS AC
_SEQ_STAGE_SZ	"BC.com",r,sa,			_BBBANK		;BOSS SZ
_SEQ_STAGE_MC	"BB.com",r,sa,		 	_BBBANK		;BOSS MC
_SEQ_STAGE_AD	"Andorf.com",r,sa,		_ANDBANK	;ANDORF

@PATH "BGM_kondo/Seqs/"
_SEQ_TITLE	"title.com",r,sa,		_TITLE		;TITLE
_SEQ_OPENDEMO	"open.com",r,sa,		_TITLE		;OPENING DEMO
_SEQ_SELECT	"select.com",r,sa,		_MAP		;SELECT
_SEQ_STARTDEMO	"start.com",r,sa,		_TITLE		;START DEMO
_SEQ_CLEAR	"clear.com",r,sa,		_TITLE		;COURCE CLEAR
_SEQ_DOWN	"down.com",r,sa,		_TITLE		;PLAYER DOWN
_SEQ_GAMEOVER	"gameover.com",r,sa,		_TITLE		;GAME OVER
_SEQ_END_DEMO	"title.com",r,sa,		_TITLE		;END DEMO
_SEQ_STAFF	"end.com",r,sa,			_END		;STAFF

@PATH "BGM_wakai/Seqs/"
_SEQ_WOLF	"Wolf.com",r,sa,		_TITINBANK	;WOLF

@PATH "BGM_kondo/Seqs/"
_SEQ_SHORT	"short.com",r,sa,		_TITLE		;START DEMO SHORT
_SEQ_MIDIUM	"midium.com",r,sa,		_TITLE		;TITANIA DEMO

@PATH "BGM_wakai/Seqs/"
;_SEQ_BATTLE	"Versus.com",r,sa,		_TITINBANK	;BATTLE
_SEQ_BATTLE	"BOrbital.com",r,sa,		_ASBANK		;BATTLE
;_SEQ_BAT_LAST	"VSAfter.com",r,sa,		_ZOBANK		;BATTLE LAST
_SEQ_BAT_LAST	"Area6.com",r,sa,		_TITINBANK	;STAGE CL

@PATH "BGM_wakai/Seqs/"
_SEQ_CNBOSS	""BB.com",r,sa,			_BBBANK		;CN_BOSS 2
@PATH "BGM_kondo/Seqs/"
_SEQ_FAILURE	"dame.com",r,sa,		_TITLE		;COURCE FAILURE

_SEQ_ASDEMO	"long.com",r,sa,		_TITLE		;AS DEMO
_SEQ_FODEMO	"short2.com",r,sa,		_TITLE		;FO DEMO
_SEQ_ACDEMO	"start.com",r,sa,		_TITLE		;AC DEMO
_SEQ_BMDEMO	"start.com",r,sa,		_TITLE		;BM DEMO
_SEQ_CAT	"cat.com",r,sa,		 	_TITLE		;CAT THEME
_SEQ_BILL	"bill.com",r,sa,		_TITLE		;BILL THEME
_SEQ_VSSELECT	"vssel.com",r,sa,		_TITLE		;VS SELECT
_SEQ_VSRESULT	"vssel.com",r,sa,		_TITLE		;VS RESULT

@PATH "BGM_wakai/Seqs/"
_SEQ_STAGE_AT	"Armada.com",r,sa,		_SWBANK		;STAGE AT

@PATH "BGM_wakai/Seqs/"
_SEQ_STAGE_BM3	"Wolf.com",r,sa,		_TITINBANK	;STAGE BM3
@PATH "BGM_kondo/Seqs/"
_SEQ_MAP	"map.com",r,sa,		 	_TITLE		;MAP

@PATH "BGM_wakai/Seqs/"
_SEQ_AND_BRAIN	"Andbrain.com",r,sa,		_TITINBANK	;ANDORF BRAIN

_SEQ_VS_MACHINE	"Venom2.com",r,sa,		_TITINBANK	;VS MACHINE SELECT
_SEQ_TRAINING	"Training.com",r,sa,		_TITINBANK	;TRAINING
@PATH "BGM_kondo/Seqs/"
_SEQ_ALL_CLEAR	"allclear.com",r,sa,		_TITLE		;ALL CLEAR

@PATH "BGM_wakai/Seqs/"
_SEQ_REAL_BOSS	"BB2.com",r,sa,			_BBBANK		;REAL BOSS


@SEQEND


