/*======================================================================* * * * アンドルフ * * * *======================================================================*/ extern AnimeRecord AND_Andruf_Meka_anm; extern AnimeRecord AND_Andruf_Death_anm; extern AnimeRecord AND_Andruf_Mayu_anm; extern AnimeRecord AND_Andruf_Hakidasi_anm; extern AnimeRecord AND_Andruf_EX_anm; extern AnimeRecord AND_Andruf_Suikomi_anm; extern AnimeRecord AND_Andruf_Bom_anm; extern AnimeRecord AND_Andruf_Rkaikai_anm; extern AnimeRecord AND_Andruf_Lkaikai_anm; extern AnimeRecord AND_Andruf_Kaikai_anm; extern AnimeRecord AND_Andruf_Punch02_anm; extern AnimeRecord AND_Andruf_Demo03_anm; extern AnimeRecord AND_Andruf_Binta02_anm; extern AnimeRecord AND_Andruf_LHbeam_anm; extern AnimeRecord AND_Andruf_RHbeam_anm; extern AnimeRecord AND_Andruf_Binta_anm; extern AnimeRecord AND_Andruf_Demo01_anm; extern AnimeRecord AND_Andruf_Demo02_anm; extern AnimeRecord AND_Andruf_Punch_anm; extern AnimeRecord AND_Andruf_Hahaha_anm; extern SkeletonPtr AND_Andruf_Hahaha_list[]; extern Gfx AND_Gero[]; extern Gfx AND_Leye[]; extern Gfx AND_Reye[]; extern Gfx AND_Ago02[]; extern Gfx AND_Hana02[]; extern Gfx AND_Head02[]; extern Gfx AND_Beam01[]; extern Gfx AND_Handeye[];