#include<ultra64.h>

extern Vtx palmtree3_v[];
extern Vtx palmtree3_vmcur[];
extern Tri palmtree3_tri[];
extern Lights1 palmtree3_material[];
extern Mtx palmtree3_matrix[];

extern unsigned short parm0_txt[];
extern unsigned short yashinomi_txt[];
extern unsigned short yasimiki_txt[];



#define gs_Nin_LoadTextureImage(timg,fmt,siz,width,height,tmem,tt)	\
	gsDPSetTextureImage(fmt,siz,1,timg),	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,0,tmem,tt,0,0,0,0,0,0,0),	\
	gsDPLoadSync(),	\
	gsDPLoadBlock(tt,0,0,width*height-1,CALC_DXT(width,siz##_BYTES))

#define gs_Nin_SetUpTileDescrip(fmt,siz,width,height,tmem,tt,cs,ms,ss,ct,mt,st)	\
	gsDPTileSync(),	\
	gsDPSetTile(fmt,siz,((((width)*siz##_LINE_BYTES)+7)>>3),tmem,tt,0,ct,mt,st,cs,ms,ss),	\
	gsDPSetTileSize(tt,0,0,(width-1)<<G_TEXTURE_IMAGE_FRAC,(height-1)<<G_TEXTURE_IMAGE_FRAC)

#define G_CC_PRIMSHADE PRIMITIVE,0,SHADE,0,0,0,0,SHADE

/* main display list */


/* ======== ha ======== */

Gfx palmtree3_obj_haT[]={

	gsSPNumLights(NUMLIGHTS_1),
	gsSPLight((&palmtree3_material[0].l[0]),1),
	gsSPLight((&palmtree3_material[0].a),2),
	gsSPTexture(65535, 65535,0, 0, 1),
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGBDECALA,G_CC_MODULATERGBDECALA),
	gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE,G_RM_AA_ZB_TEX_EDGE2),

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,64,32,0,0,G_TX_CLAMP,6,0,G_TX_CLAMP,5,0),
	gs_Nin_LoadTextureImage(parm0_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,64,32,0,7),

	gsSPVertex(&palmtree3_v[9], 16, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(0, 2, 3, 0),
	gsSP1Triangle(4, 5, 6, 0),
	gsSP1Triangle(4, 6, 7, 0),
	gsSP1Triangle(8, 9, 10, 0),
	gsSP1Triangle(8, 10, 11, 0),
	gsSP1Triangle(12, 13, 14, 0),
	gsSP1Triangle(12, 14, 15, 0),
	gsSPEndDisplayList(),
}; /* ha */ 

/* ======== yashi ======== */

Gfx palmtree3_grp_yashiT[]={
	gsSPDisplayList(palmtree3_obj_haT),
	gsSPEndDisplayList(),
}; /* yashi */ 

/* ======== db ======== */

Gfx palmtree3_modelT[]={
	gsSPDisplayList(palmtree3_grp_yashiT),
	gsSPEndDisplayList(),
}; /* db */ 

/* ======== miki ======== */

Gfx palmtree3_obj_miki[]={

	gsSPNumLights(NUMLIGHTS_1),
	gsSPLight((&palmtree3_material[0].l[0]),1),
	gsSPLight((&palmtree3_material[0].a),2),
	gsSPTexture(65535, 65535,0, 0, 1),
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGBA,G_CC_MODULATERGBA),
	gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF,G_RM_AA_ZB_OPA_SURF2),

	gs_Nin_SetUpTileDescrip(G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,0,G_TX_WRAP,5,0,G_TX_WRAP,5,0),
	gs_Nin_LoadTextureImage(yasimiki_txt,G_IM_FMT_RGBA,G_IM_SIZ_16b,32,32,0,7),

	gsSPVertex(&palmtree3_v[0], 9, 0),
	gsSP1Triangle(0, 1, 2, 0),
	gsSP1Triangle(3, 4, 5, 0),
	gsSP1Triangle(6, 7, 8, 0),
	gsSPEndDisplayList(),
}; /* miki */ 

/* ======== yashi ======== */

Gfx palmtree3_grp_yashi[]={
	gsSPDisplayList(palmtree3_obj_miki),
	gsSPEndDisplayList(),
}; /* yashi */ 

/* ======== db ======== */

Gfx palmtree3_model[]={
	gsSPDisplayList(palmtree3_grp_yashi),
	gsSPEndDisplayList(),
}; /* db */ 


#undef G_CC_PRIMSHADE

/* 25 vertices */
Vtx palmtree3_v[]={
	{ -3,0,1,0, 0, 1024, 0, 4, 119, 0 },   /* v0 p10/V1 used 1 times */ 
	{ 3,0,1,0, 797, 975, 0, 4, 119, 0 },   /* v1 p10/V2 used 1 times */ 
	{ -15,51,-1,0, 0, -6109, 0, 4, 119, 0 },   /* v2 p10/V3 used 1 times */ 
	{ 3,0,1,0, 0, 1024, 105, 4, -57, 0 },   /* v3 p18/V1 used 1 times */ 
	{ 0,0,-5,0, 797, 975, 105, 4, -57, 0 },   /* v4 p18/V2 used 1 times */ 
	{ -15,51,-1,0, 0, -6109, 105, 4, -57, 0 },   /* v5 p18/V3 used 1 times */ 
	{ 0,0,-5,0, 0, 1024, -101, 4, -63, 0 },   /* v6 p19/V1 used 1 times */ 
	{ -3,0,1,0, 797, 975, -101, 4, -63, 0 },   /* v7 p19/V2 used 1 times */ 
	{ -15,51,-1,0, 0, -6109, -101, 4, -63, 0 },   /* v8 p19/V3 used 1 times */ 
	{ -1,56,13,0, 0, 0, -85, 0, 82, 0 },   /* v9 p6/V1 used 1 times */ 
	{ -15,56,-1,0, 2048, 0, -20, 0, 117, 0 },   /* v10 p6/V2 used 1 times */ 
	{ -15,46,-1,0, 2048, 1023, -20, 0, 117, 0 },   /* v11 p6/V3 used 1 times */ 
	{ -1,46,13,0, 0, 1023, -85, 0, 82, 0 },   /* v12 p6/V4 used 1 times */ 
	{ -15,56,-1,0, 2048, 0, -20, 0, 117, 0 },   /* v13 p13/V1 used 1 times */ 
	{ -33,56,7,0, 0, 0, 45, 0, 110, 0 },   /* v14 p13/V2 used 1 times */ 
	{ -33,46,7,0, 0, 1023, 45, 0, 110, 0 },   /* v15 p13/V3 used 1 times */ 
	{ -15,46,-1,0, 2048, 1023, -20, 0, 117, 0 },   /* v16 p13/V4 used 1 times */ 
	{ -15,56,-1,0, 2048, 0, -20, 0, 117, 0 },   /* v17 p14/V1 used 1 times */ 
	{ -28,56,-16,0, 0, 0, -91, 0, 76, 0 },   /* v18 p14/V2 used 1 times */ 
	{ -28,46,-16,0, 0, 1023, -91, 0, 76, 0 },   /* v19 p14/V3 used 1 times */ 
	{ -15,46,-1,0, 2048, 1023, -20, 0, 117, 0 },   /* v20 p14/V4 used 1 times */ 
	{ 1,56,-12,0, 0, 0, 69, 0, 97, 0 },   /* v21 p15/V1 used 1 times */ 
	{ -15,56,-1,0, 2048, 0, -20, 0, 117, 0 },   /* v22 p15/V2 used 1 times */ 
	{ -15,46,-1,0, 2048, 1023, -20, 0, 117, 0 },   /* v23 p15/V3 used 1 times */ 
	{ 1,46,-12,0, 0, 1023, 69, 0, 97, 0 },   /* v24 p15/V4 used 1 times */ 
};


/*   0 vertices */
/*   1 Materials */

#define	LDIRX	0
#define	LDIRY	0
#define	LDIRZ	120
#define	AMBDIV	1
Lights1 palmtree3_material[]={
	{{170/AMBDIV,170/AMBDIV,169/AMBDIV,0,170/AMBDIV,170/AMBDIV,169/AMBDIV,0},{255,255,254,0,255,255,254,0,LDIRX,LDIRY,LDIRZ,0}},
};
