/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam01.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|...........,o*%%*+~,............|
	|.........+%###%o~,,,,...........|
	|.......,%#####*o~...............|
	|......+#####%o+~,...............|
	|.....o####%*o++,................|
	|....~####%**oo~,,,..............|
	|....%###%%%%*oo++~,.............|
	|...o########%*oo+~..............|
	|..,#########%**o+~,.............|
	|..~*#######%%***o+~~,........,..|
	|...o######%%%%%*oo+~.........~..|
	|...*#####%%###%**o+..........~..|
	|..,#####%%###%%**o~,,,,..~...~,.|
	|..~###%%%###%%%%*+~,~~,.~~...~+.|
	|..,o*%%%%%%%%%%%*+~~+~,~o+,.,~*.|
	|....+*%%%%%%###%o++++~~**~~,~+%.|
	|....~*%%**%###%*oooo++o%*~+++o%.|
	|.....~+**%####%****ooo%#*+oo*%*.|
	|.......o%#####%%%%*oo%##oo**%#+.|
	|.......+#########%**%##%o*%%##~.|
	|.......~%########%*%###**####%..|
	|..,....,~+%#####%%%####*%####~..|
	|.........,%#####%%####%*####%...|
	|.........,%###########%%####,...|
	|..........~+++%######%%####+....|
	|..............o######%%###o.....|
	|.......,......+##%*o%%###+......|
	|.......,,.....~~,..~%%%o,.......|
	|...................,~,..........|
	|................................|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam02.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|...........,o*%#%*o~,...........|
	|.........+%#####%o~~~~,.........|
	|.......,%#######*o+,,,,,........|
	|......~######%*+~~,.............|
	|......*####%**oo+~......,,......|
	|.....o#####%%%%*o+~,............|
	|....+#########%*o++~.......,....|
	|....+o########%*oo+~,.......,...|
	|.....~#######%****o+~,......,,..|
	|.....*######%%%%%*oo+.......,+..|
	|....,#####%%%#%%***o~....,..,+..|
	|....o####%%%#%%**%*+~,,,.+...+~.|
	|.,..~o*%%%%%%%%%%%*+~~~,~o.,,+o.|
	|.,....,*%%%%%%%##%o+++~~*o,~~+*.|
	|.,....,*%%%*%###%%ooo++o%o~+oo%.|
	|.......,,+*%####%%***oo#%+oo**#.|
	|.........~%######%#%*o%#%+*%%%%.|
	|.........,%########%*%##%o%%##*.|
	|.,,......,o%%######%%###**####+.|
	|..,.......,,o######%####*%####~.|
	|..~.........*###########*####%..|
	|..~.........*#%%%######%%####+..|
	|...,........~~,,+######%####%...|
	|....,...........+####%%%####~...|
	|....,...........+%%o~~%####~....|
	|................~~,..,%%%*,.....|
	|......~+~,,.....,....,+~~.......|
	|.......,++,....,......,,........|
	|.........,~~,,.......,..........|
	|............,,..,,,,............|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam03.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 3
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|...........~+*%##%*+,...........|
	|.........,%######%*ooo~.........|
	|........~*#######%**+~~~,.......|
	|........+#####%*o+~,....,,......|
	|.......*#####%%**o+~,...,~,.....|
	|......+o*########%o+~,....,,....|
	|.....,.,+#######%*o++~,...,~....|
	|...,....*######%***o+~,....,~...|
	|.......o#####%**%**o++,.....~~..|
	|......,%####%*%%**o*o+,..,..~+..|
	|.,....,~++%%%%%***%*o~,,.+,,~*,.|
	|.~.......~%%%%***%%*o++~~*,~~*+.|
	|.~.......~oo***%##%*o*o+**~+o**.|
	|.+..........+%####%%%*oo%*~o**%.|
	|.+..........~%#######**%#*+*%%#.|
	|.~,,........~%%%#####*%##**%###.|
	|.~~,........,~~*#####%###**###%.|
	|.~+,..........,##########*%###*.|
	|.~o,..........+##%*######*####o.|
	|.,o,..........~+~,~%####%%####,.|
	|..+,..............,%###*%####*..|
	|..~~..............,%#*~~%####,..|
	|...~~,............,+~..~###%+...|
	|...,+,............,,...~o+o~....|
	|....~~............,.....,~,.....|
	|.....,~~~~~~,....,......~,......|
	|......~oooo+,...,......,~.......|
	|.......~o*o~~,,,......,~........|
	|.........~+o++~,....,~,.........|
	|............~+~~~~~~,...........|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam04.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|............,+*#%%*o,...........|
	|..........,+*%%%%***%o+.........|
	|...........~%###%%**o+++,.......|
	|.........,*#####%*o+~,,.~,......|
	|........,,~+*##%%**o+~..,~,.....|
	|.....,.....,%####%%*+~,...,~....|
	|....,.....,%####%*o+++~,..,+,...|
	|...~.....,*####%*ooo+++,...,+...|
	|..,,.....,~++o****oooo+,.,..+~..|
	|..+..........o***oo**o+~,+,~+*..|
	|.,+..........+~~o*%%**o+~o~++%~.|
	|.+~............,*##%%%*oo*~oo%+.|
	|.+~............,*#%###*o%%+o*%*.|
	|.o,.,,.........,+~%###*%%%+*%%%.|
	|.o~~~,...........,####%##%o%#%%.|
	|.o+++............+#%o*###%*####.|
	|.+oo+............~~,.o###**###%.|
	|.+**~................*#%+o%###o.|
	|.~%o,................o*~.+###*,.|
	|.,*+,................~,..o%*%~..|
	|..o+~,,..............,...+~+~...|
	|..~++~,,............,.....,~....|
	|...oo+~,.....,,....,......~,,...|
	|...,o+~,,,,~~~,....,.....,~,....|
	|....++~~~++oo+,...,......~~,....|
	|.....~++o***o+,,,,......~+,.....|
	|......~*%%%*o+~~~,.....~o,......|
	|.......~***o++++~,,,.,+o........|
	|.........~+oo*o+~~~,++~.........|
	|............+oooo++~,...........|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam05.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|...............,~o*+,...........|
	|..............,~+****o+.........|
	|.............,o%%%*o+++o,.......|
	|......,,,....,~+*%*o++~,,~......|
	|.....~+,.......~*%**o+~,.~,.....|
	|....~+........o##%%*o~~,..,~....|
	|...,o,.......,+oo*o++~~,...+~...|
	|...*~...........,oo++~+~,.,~+...|
	|..~o,...........,,.+ooo+~~,~+~..|
	|..o~,..............o****++~+o*..|
	|.,*+,.............,+~*%*o*++o*~.|
	|.+*~..,,............+%%***+o**+.|
	|.oo~~~+~............oo,o%%oo*%o.|
	|.*+++o+,............,..*%o+*%%*.|
	|.*oo**+,...............*o.~%#*+.|
	|.***%o~................~..+*%o,.|
	|.o%%*+,...................~~+,..|
	|.o%%o~,,....................,...|
	|.+%*+~~~,,......................|
	|.,*o+++~,,.................,....|
	|..+ooo+~~,....,~~..........~.,..|
	|..~**o+~~,,,,~++~.........,~,,..|
	|...o*o+~~~~++oo+~,,,......~~~...|
	|...,**++~+o****+~~~~.....~++,...|
	|....+*++o**%%*o+~++~,...,o*~....|
	|.....~o**%%%%*o++o+~,,.,o%+.....|
	|......~%%%%%*ooooo~~~,,o%~......|
	|.......,o**ooo**o+++~~o%,.......|
	|.........~+o****oooooo~.........|
	|............+o***oo+,...........|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam06.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|................................|
	|..................,~++,.........|
	|.......,~~,......,~~++++,.......|
	|......~oo,........,~o+~,,,......|
	|.....+%o..........~ooo+,.,......|
	|....+#+,..........~++~,....,....|
	|...,#o~,............,,,~~..~,...|
	|...%*+~,..............+++~,~+...|
	|..+%o+~................o++~~+~..|
	|..**o+,.,,,...........,+,o~+++..|
	|.,%*o~~~++~.............,o.+o+..|
	|.+%*+++oo+,.............,~.+o~..|
	|.o%ooo**o~.................~~...|
	|.****%%*+,......................|
	|.**%%#%o~,......................|
	|.*%##%o+~,,,....................|
	|.*##%*+~~~~,....................|
	|.o#%*o++++~,.....,~,............|
	|.+%**ooo++~,..,,~++,........,.,.|
	|..*****o++~,,,~+oo~,.,.....,,,,.|
	|..o****oo+~~~+o**o~~~,.....+,~..|
	|..~%%%*o++++o*%%*+~~+~....~o+~..|
	|...o%%*o++o*%%#%*++++~,,.,oo*...|
	|....*%*oo**%##%*oooo+~~,,+*%,...|
	|....,**o*%###%%ooo*o++~,~*#+....|
	|.....,**%###%**o***o++~~*#+.....|
	|......,*%%%%*oo*%*ooo++*#~......|
	|........~o**o*%%%***oo%%,.......|
	|.........,+**%%%%%%%%*~.........|
	|............~+o%%*o+,...........|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam07.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|............,,,,,...............|
	|.........~o+~,..................|
	|.......,**o+,..........,........|
	|......+%#*~...........,,,.......|
	|.....o##o~,..........,,,........|
	|....+#%o~,,.....................|
	|...,#%o++~,..............,,,....|
	|...%%o*o+,...............,.,,...|
	|..+%*%*+~~~~~~.............,....|
	|..*%#*+++ooo+,..................|
	|.,%#%oo**%%o~...................|
	|.+#%**%%#%*~,...................|
	|.o#%%%###*+,,...................|
	|.*######*+~~~,,.................|
	|.*####%*o+++~~,.....,...........|
	|.o###%*oooo+~~,...,~~...........|
	|.o##%%*oooo+~~,,,~+o+.......,.,.|
	|.~%%%*****o+~~~~+o*o~,,,....~.,.|
	|..*%%%%%**o+~++o*%%o~~~,...,+~~.|
	|..+%%%%%**o++o*%#%*o+++,,..++o~.|
	|..~%%%%%%oooo*%##%oooo+~,.,ooo..|
	|...*###%*oo*%####*oo*o++~,+*%+..|
	|...,*##%***%####%*o**o++~~*%%...|
	|.....o%**%#####%***%*oo+~o##,...|
	|......o*%####%%**%%****+o%#+....|
	|......,%###%%***%%%**%*o%#o.....|
	|.......~*%*****%#%%%%%*%#+......|
	|..........o***%#%%%##%%%,.......|
	|..........,*%%%%%####*~.........|
	|.............,~o**o+,...........|
	|................................|
	+--------------------------------+
#endif


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/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "CAD/beam08.int".
 *
 *   Size: 32 x 32
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (texture, G_IM_FMT_I, 32, 32, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|................................|
	|...........,++++~,,.............|
	|.........+%%*+~....,,...........|
	|.......,%#%%*+~.................|
	|......+###%o~...................|
	|.....o###o+~,...................|
	|....+##*ooo+~...................|
	|...,##**%*o~,..,................|
	|...##%#%*+~~~+++,...............|
	|..~####*ooo***o~................|
	|..*###***%%%%*~.................|
	|..###%%####%*+,.................|
	|.,########%*+~~,,...............|
	|..#######%*o+++~,....,,.........|
	|.,######%*oooo+~,..,~+,.........|
	|.,#####%*****o+~,,~+oo,,....,.,.|
	|.~%###%%%%%**o+~~+o**+~~,...~.+.|
	|..~%#%%%%%%**o++o*%%*+~+,...+~+.|
	|...*#####%%*o+oo%##%*+o+,,.,o++.|
	|...%######%*oo*%###%ooo+~~.+**+.|
	|...o######%oo*%###%*o**++~~o%%,.|
	|...,*####%**%####%***%*oo~+%#%..|
	|....~*###%*%####%***%%**o+o##+..|
	|......~%%%%####%%**%%**%oo%#%...|
	|.......~%%####%%**%#%%%%**##~...|
	|.......,%###%%%**%##%##%*##+....|
	|........+*%*****%#######%#o.....|
	|...........~**%##########+......|
	|...........,*%#########%,.......|
	|............~+oooo###*~.........|
	|.................++,............|
	|................................|
	+--------------------------------+
#endif


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