/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/VSmoji/VS_kakkoR.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_mojivs_kakkoR, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|......,o~.......|
	|.....~##%.......|
	|......###+......|
	|......o##*......|
	|......~##*......|
	|......~##*......|
	|.......##*......|
	|......,##*......|
	|......o##+......|
	|......###.......|
	|.....+##o.......|
	|....,###,.......|
	|...,###,........|
	|...*##+.........|
	|....~~..........|
	+----------------+
#endif


unsigned char tex_mojivs_kakkoR[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x28, 0x50, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x5, 0xff, 0xd0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x1, 0xef, 0xf6, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x8f, 0xfb, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x4f, 0xfb, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x4f, 0xfb, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x1f, 0xfb, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x2f, 0xfb, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x8f, 0xf6, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x1, 0xef, 0xe1, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x6, 0xff, 0x80, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x3e, 0xfe, 0x20, 0x0, 0x0, 0x0, 
	0x0, 0x3, 0xef, 0xf3, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0xa, 0xff, 0x60, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

