/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/VSmoji/VSp4.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_mojivs_4, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|.......,******..|
	|.......*#####%..|
	|......+######*..|
	|.....,%##*###o..|
	|.....*##%,###~..|
	|....+###~~###,..|
	|....###o.o###...|
	|...%##%..*##%...|
	|...###o~~%##%,..|
	|..,###%%%####~..|
	|..+##########~..|
	|..~*****%###*...|
	|........o###....|
	|........*##%....|
	|................|
	+----------------+
#endif


unsigned char tex_mojivs_4[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x2, 0xbb, 0xbb, 0xbb, 0x0, 
	0x0, 0x0, 0x0, 0xa, 0xff, 0xff, 0xfd, 0x0, 
	0x0, 0x0, 0x0, 0x6f, 0xff, 0xff, 0xfb, 0x0, 
	0x0, 0x0, 0x2, 0xdf, 0xfa, 0xff, 0xf8, 0x0, 
	0x0, 0x0, 0xa, 0xff, 0xd3, 0xff, 0xf5, 0x0, 
	0x0, 0x0, 0x6f, 0xff, 0x44, 0xff, 0xf2, 0x0, 
	0x0, 0x1, 0xff, 0xf9, 0x8, 0xff, 0xf0, 0x0, 
	0x0, 0xc, 0xff, 0xc0, 0xa, 0xff, 0xd0, 0x0, 
	0x0, 0xf, 0xff, 0x95, 0x5d, 0xff, 0xd3, 0x0, 
	0x0, 0x2f, 0xff, 0xdd, 0xdf, 0xff, 0xf5, 0x0, 
	0x0, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xf5, 0x0, 
	0x0, 0x5a, 0xaa, 0xaa, 0xdf, 0xff, 0xa1, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x8f, 0xff, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0xaf, 0xfc, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

