/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/VSmoji/VSp3.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_mojivs_3, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|.....o######%,..|
	|....+########*..|
	|....####*%####..|
	|...,###o,,%##%..|
	|...,***...%##o..|
	|.......~**##%,..|
	|.......*###%~...|
	|.......%####+...|
	|...,,,.,~%###...|
	|..,%%%...o###...|
	|..+###~,~%##*...|
	|..o###%*%###+...|
	|..~########%....|
	|...*######*,....|
	|................|
	+----------------+
#endif


unsigned char tex_mojivs_3[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x8, 0xef, 0xff, 0xff, 0xc2, 0x0, 
	0x0, 0x0, 0x7e, 0xff, 0xff, 0xff, 0xfb, 0x0, 
	0x0, 0x0, 0xef, 0xff, 0xbc, 0xff, 0xfe, 0x0, 
	0x0, 0x2, 0xff, 0xf8, 0x23, 0xdf, 0xfd, 0x0, 
	0x0, 0x3, 0xaa, 0xa1, 0x11, 0xcf, 0xf8, 0x0, 
	0x0, 0x0, 0x0, 0x5, 0xab, 0xff, 0xd3, 0x0, 
	0x0, 0x0, 0x0, 0xa, 0xff, 0xfd, 0x40, 0x0, 
	0x0, 0x0, 0x0, 0xd, 0xff, 0xff, 0x70, 0x0, 
	0x0, 0x2, 0x22, 0x2, 0x4c, 0xff, 0xe0, 0x0, 
	0x0, 0x3c, 0xcc, 0x0, 0x9, 0xff, 0xe0, 0x0, 
	0x0, 0x7f, 0xff, 0x43, 0x4c, 0xff, 0xb0, 0x0, 
	0x0, 0x8f, 0xff, 0xcb, 0xdf, 0xff, 0x60, 0x0, 
	0x0, 0x5f, 0xff, 0xff, 0xff, 0xfc, 0x0, 0x0, 
	0x0, 0xa, 0xff, 0xff, 0xff, 0xa2, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

