/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Numeral/No_8.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji4n_8, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|.....,o***+.....|
	|....o#######,...|
	|...~###%%###o...|
	|...*###.,###o...|
	|...*###~*###,...|
	|...~#######+....|
	|...o#######+....|
	|..o####%####....|
	|.,###%..%###~...|
	|.+###o..%###....|
	|.+####~*###*....|
	|.,#########,....|
	|..~######*,.....|
	|....~oo+,.......|
	|................|
	+----------------+
#endif


unsigned char tex_moji4n_8[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x2, 0x8b, 0xba, 0x71, 0x0, 0x0, 
	0x0, 0x0, 0x8f, 0xff, 0xff, 0xfe, 0x20, 0x0, 
	0x0, 0x5, 0xff, 0xfd, 0xdf, 0xff, 0x80, 0x0, 
	0x0, 0xa, 0xff, 0xe1, 0x3f, 0xff, 0x80, 0x0, 
	0x0, 0xb, 0xff, 0xf5, 0xaf, 0xff, 0x30, 0x0, 
	0x0, 0x5, 0xff, 0xff, 0xff, 0xf7, 0x0, 0x0, 
	0x0, 0x8, 0xef, 0xff, 0xff, 0xe6, 0x0, 0x0, 
	0x0, 0x8f, 0xff, 0xed, 0xff, 0xff, 0x10, 0x0, 
	0x2, 0xff, 0xfd, 0x10, 0xdf, 0xff, 0x40, 0x0, 
	0x6, 0xff, 0xf9, 0x0, 0xdf, 0xff, 0x10, 0x0, 
	0x6, 0xff, 0xfe, 0x5a, 0xff, 0xfb, 0x0, 0x0, 
	0x2, 0xef, 0xff, 0xff, 0xff, 0xe2, 0x0, 0x0, 
	0x0, 0x5e, 0xff, 0xff, 0xfb, 0x20, 0x0, 0x0, 
	0x0, 0x1, 0x58, 0x86, 0x20, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

