/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Numeral/No_6.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji4n_6, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|.....,o%##%o....|
	|....+#######*...|
	|...~####*####...|
	|...%##%,.~#o....|
	|..~###+,~,,.....|
	|..o#######*,....|
	|..%########%....|
	|..####*o####~...|
	|..###%..o###~...|
	|..###*..o###....|
	|..####+o###*....|
	|..o########,....|
	|...*#####%,.....|
	|....,+o+,.......|
	|................|
	+----------------+
#endif


unsigned char tex_moji4n_6[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x2, 0x9d, 0xff, 0xc8, 0x10, 0x0, 
	0x0, 0x0, 0x6f, 0xff, 0xff, 0xff, 0xa0, 0x0, 
	0x0, 0x4, 0xff, 0xff, 0xbf, 0xff, 0xe1, 0x0, 
	0x0, 0xd, 0xff, 0xd2, 0x5, 0xf8, 0x10, 0x0, 
	0x0, 0x4f, 0xff, 0x63, 0x42, 0x30, 0x0, 0x0, 
	0x0, 0x8f, 0xff, 0xef, 0xff, 0xb3, 0x0, 0x0, 
	0x0, 0xcf, 0xff, 0xff, 0xff, 0xfd, 0x0, 0x0, 
	0x0, 0xff, 0xff, 0xb8, 0xef, 0xff, 0x40, 0x0, 
	0x1, 0xff, 0xfc, 0x0, 0x8f, 0xff, 0x40, 0x0, 
	0x0, 0xff, 0xfb, 0x0, 0x9f, 0xff, 0x10, 0x0, 
	0x0, 0xef, 0xff, 0x78, 0xff, 0xfa, 0x0, 0x0, 
	0x0, 0x8f, 0xff, 0xff, 0xff, 0xe2, 0x0, 0x0, 
	0x0, 0x1b, 0xff, 0xff, 0xfc, 0x30, 0x0, 0x0, 
	0x0, 0x0, 0x37, 0x87, 0x30, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

