/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Alphabet/abc_X.int".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji4_X, G_IM_FMT_I, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|,.~ooo+..+ooo+..|
	|,.~####.~###%...|
	|...%###+%###,...|
	|...o#######+....|
	|...,######*.....|
	|....%#####......|
	|....+####~......|
	|....%####o......|
	|...o#####%......|
	|..+#######~.....|
	|.,####*###o.....|
	|.%###~~####.....|
	|o###*..####+....|
	|................|
	|................|
	+----------------+
#endif


unsigned char tex_moji4_X[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x30, 0x58, 0x88, 0x60, 0x7, 0x88, 0x86, 0x0, 
	0x20, 0x5f, 0xff, 0xf0, 0x4f, 0xff, 0xc1, 0x0, 
	0x0, 0xd, 0xff, 0xf6, 0xdf, 0xff, 0x30, 0x0, 
	0x0, 0x8, 0xff, 0xfe, 0xff, 0xf7, 0x0, 0x0, 
	0x0, 0x2, 0xff, 0xff, 0xff, 0xa0, 0x0, 0x0, 
	0x0, 0x0, 0xcf, 0xff, 0xfe, 0x10, 0x0, 0x0, 
	0x0, 0x0, 0x7f, 0xff, 0xf5, 0x0, 0x0, 0x0, 
	0x0, 0x1, 0xcf, 0xff, 0xf8, 0x0, 0x0, 0x0, 
	0x0, 0x9, 0xff, 0xff, 0xfd, 0x0, 0x0, 0x0, 
	0x0, 0x6f, 0xff, 0xff, 0xff, 0x50, 0x0, 0x0, 
	0x2, 0xef, 0xfe, 0xaf, 0xff, 0x90, 0x0, 0x0, 
	0xc, 0xff, 0xf5, 0x5f, 0xff, 0xf1, 0x0, 0x0, 
	0x9f, 0xff, 0xa0, 0xe, 0xff, 0xf7, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

