/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Numeral/No7.int".
 *
 *   Size: 8 x 8
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji48n_7, G_IM_FMT_I, 8, 8, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------+
	|,~~~~~,.|
	|o#####o.|
	|,~~~o#o.|
	|...+##,.|
	|..+##,..|
	|.+##,...|
	|.%#,....|
	|..,.....|
	+--------+
#endif


unsigned char tex_moji48n_7[] = {
	0x24, 0x44, 0x44, 0x20, 0x0, 0x0, 0x0, 0x0, 
	0x8f, 0xff, 0xff, 0x80, 0x0, 0x0, 0x0, 0x0, 
	0x24, 0x44, 0x8f, 0x80, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x6, 0xfe, 0x30, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x6f, 0xe3, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x6, 0xfe, 0x30, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x1d, 0xe3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x1, 0x30, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

