/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Numeral/No5.int".
 *
 *   Size: 8 x 8
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji48n_5, G_IM_FMT_I, 8, 8, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------+
	|.,~~~~~.|
	|.*#####.|
	|.*%~+~~.|
	|.*#%#%+.|
	|.ooo+%#.|
	|.**,,o#.|
	|.o####%.|
	|..,o+,..|
	+--------+
#endif


unsigned char tex_moji48n_5[] = {
	0x3, 0x44, 0x44, 0x40, 0x0, 0x0, 0x0, 0x0, 
	0xb, 0xff, 0xff, 0xf0, 0x0, 0x0, 0x0, 0x0, 
	0xb, 0xc4, 0x64, 0x40, 0x0, 0x0, 0x0, 0x0, 
	0xb, 0xed, 0xfc, 0x70, 0x0, 0x0, 0x0, 0x0, 
	0x8, 0x88, 0x7d, 0xf0, 0x0, 0x0, 0x0, 0x0, 
	0xa, 0xa3, 0x29, 0xf0, 0x0, 0x0, 0x0, 0x0, 
	0x8, 0xff, 0xff, 0xc0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x28, 0x72, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

