/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "MOJI/Numeral/No1.int".
 *
 *   Size: 8 x 8
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (tex_moji48n_1, G_IM_FMT_I, 8, 8, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------+
	|..,~~...|
	|..o##...|
	|..,%#...|
	|...*#...|
	|...*#...|
	|...*#...|
	|...*#...|
	|...,~...|
	+--------+
#endif


unsigned char tex_moji48n_1[] = {
	0x0, 0x24, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x8f, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x2c, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0xb, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0xb, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0xb, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0xb, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x3, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

