/* This file was created by fltcv version0.038 */
#include<ultra64.h>
extern Vtx car_XXG_v[];
extern unsigned char Z31_txt[];
extern unsigned short editmark_txt[];
extern unsigned char glass1_txt[];
extern unsigned char rocket3_txt[];
extern unsigned char underhole2_txt[];
extern unsigned char lineA_txt[];
extern unsigned char vent_txt[];
extern unsigned char lineB_txt[];
extern unsigned char lineC_txt[];
extern unsigned char lineD_txt[];
extern unsigned char lineE_txt[];
extern unsigned char rocket2_txt[];
extern unsigned short partition_txt[];



Gfx   mo_car_engine_F[]={
	gsDPPipeSync(),
	gsDPSetEnvColor( 0, 255, 0, 255 ),  /*  $B%\%G%#%+%i!<(B  */
	gsDPSetCombineMode( G_CC_TEXENV, G_CC_COMBSHADE ),
	/*  $B%(%G%#%C%H%F%/%9%A%c(B  */
	gsSPTexture( 0xffff, 0xffff, 0, 1, G_ON ),
	gsSPVertex(&car_XXG_v[150],10,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(4, 5, 6, 0, 7, 8, 9, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0, 0, 0, 0, 0, 255 ),
	gsDPSetCombineMode( G_CC_PRIMENV, G_CC_COMBSHADE ),
	/*  $B9B$_$?$$$J$d$D(B  */
	gsSPTexture( 0xffff, 0xffff, 0, 2, G_ON ),
	gsSPVertex(&car_XXG_v[0],16,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
	gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
	gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0, 0, 255, 255, 0, 255 ),  /*  $B%i%$%s%+%i!<(B  */
	/*  $B%i%$%s(B  */
	gsSPTexture( 0xffff, 0xffff, 0, 3, G_ON ),
	gsSPVertex(&car_XXG_v[16],32,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(3, 5, 6, 0, 7, 8, 9, 0),
	gsSP2Triangles(10, 11, 12, 0, 10, 12, 13, 0),
	gsSP2Triangles(14, 15, 16, 0, 17, 18, 19, 0),
	gsSP2Triangles(17, 19, 20, 0, 21, 22, 23, 0),
	gsSP2Triangles(24, 25, 26, 0, 24, 27, 25, 0),
	gsSP2Triangles(28, 29, 30, 0, 29, 31, 30, 0),
	gsSPVertex(&car_XXG_v[48],12,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
	gsSP2Triangles(8, 9, 10, 0, 8, 11, 9, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0, 0, 255, 255, 255, 255 ),   /*  $B#N#o(B. $B%+%i!<(B  */
	/*  $B#3#1HV(B  */	
	gsSPTexture( 0xffff, 0xffff, 0, 4, G_ON ),
	gsSPVertex(&car_XXG_v[76],30,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 3, 9, 4, 0),
	gsSP2Triangles(10, 11, 12, 0, 13, 14, 15, 0),
	gsSP2Triangles(11, 16, 12, 0, 17, 18, 19, 0),
	gsSP2Triangles(20, 21, 22, 0, 23, 24, 25, 0),
	gsSP2Triangles(24, 26, 25, 0, 27, 28, 29, 0),
	gsSPVertex(&car_XXG_v[78],1,0),
	gsSPVertex(&car_XXG_v[114],4,1),
	gsSPVertex(&car_XXG_v[93],1,5),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSPVertex(&car_XXG_v[104],30,0),
	gsSP2Triangles(0, 2, 1, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 7, 9, 8, 0),
	gsSP2Triangles(14, 15, 16, 0, 17, 18, 19, 0),
	gsSP2Triangles(20, 21, 22, 0, 23, 24, 25, 0),
	gsSP2Triangles(23, 25, 26, 0, 27, 28, 29, 0),
	gsSPVertex(&car_XXG_v[131],7,0),
	gsSP2Triangles(0, 2, 3, 0, 4, 5, 6, 0),
	gsSPVertex(&car_XXG_v[138],12,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0, 0, 255, 255, 255, 255 ),
	gsDPSetEnvColor( 0, 0, 0, 255 ),
	/*  $B2<(B  */
	gsSPTexture( 0xffff, 0xffff, 0, 5, G_ON ),
	gsSPVertex(&car_XXG_v[60],4,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),

	/*  $B%m%1%C%H(B  */	
	gsSPTexture( 0xffff, 0xffff, 0, 6, G_ON ),
	gsSPVertex(&car_XXG_v[64],12,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
	gsSP2Triangles(7, 8, 9, 0, 7, 9, 4, 0),
	gsSP2Triangles(3, 10, 11, 0, 3, 11, 0, 0),

	gsSPEndDisplayList()
};
