/* This file was created by fltcv version0.038 */
#include<ultra64.h>
extern Vtx car_AA_v[];
extern unsigned char Z7_txt[];
extern unsigned char mark1_txt[];
extern unsigned char glass1_txt[];
extern unsigned char line1_txt[];
extern unsigned char mark2_txt[];
extern unsigned short RW_txt[];
extern unsigned char rocket_txt[];
extern unsigned char rearparts_txt[];



Gfx   mo_car_AA[]={
	gsDPPipeSync(),
	gsDPSetEnvColor( 223, 199, 33, 255 ),  /*  $B%\%G%#%+%i!<(B  */
	gsDPSetCombineMode( G_CC_TEXENV, G_CC_COMBSHADE ),

	gsSPTexture( 65535,65535,0, 1, G_ON ), /* RW_tx */
	gsSPVertex(&car_AA_v[196],12,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0,0, 255,255,0, 255 ),
	gsDPSetCombineMode( G_CC_PRIMENV, G_CC_COMBSHADE ),

	gsSPTexture( 65535,65535,0, 2, G_ON ), /* line1_txt */
	gsSPVertex(&car_AA_v[208],32,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 7, 8, 0, 9, 6, 8, 0),
	gsSP2Triangles(10, 11, 12, 0, 13, 14, 15, 0),
	gsSP2Triangles(16, 13, 15, 0, 16, 17, 18, 0),
	gsSP2Triangles(19, 20, 18, 0, 21, 22, 23, 0),
	gsSP2Triangles(24, 25, 9, 0, 26, 19, 21, 0),
	gsSP2Triangles(26, 20, 19, 0, 27, 28, 29, 0),
	gsSP2Triangles(27, 29, 30, 0, 31, 3, 5, 0),
	gsSP2Triangles(0, 2, 6, 0, 12, 11, 2, 0),
	gsSPVertex(&car_AA_v[222],31,0),
	gsSP2Triangles(18, 19, 20, 0, 0, 21, 19, 0),
	gsSP2Triangles(0, 19, 18, 0, 0, 22, 21, 0),
	gsSP2Triangles(23, 24, 25, 0, 24, 26, 25, 0),
	gsSP2Triangles(27, 28, 29, 0, 27, 30, 28, 0),
	gsSPVertex(&car_AA_v[253],8,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 7, 5, 0),

	gsSPTexture( 65535,65535,0, 3, G_ON ), /* mark1_txt */
	gsSPVertex(&car_AA_v[75],6,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0,0, 255,255,255, 255 ),

	gsSPTexture( 65535,65535,0, 4, G_ON ), /* mark2_txt */
	gsSPVertex(&car_AA_v[47],8,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(0, 2, 6, 0, 4, 7, 5, 0),

	gsSPTexture( 65535,65535,0, 5, G_ON ), /* Z7_txt */
	gsSPVertex(&car_AA_v[81],29,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
	gsSP2Triangles(4, 5, 6, 0, 7, 8, 9, 0),
	gsSP2Triangles(7, 4, 8, 0, 10, 11, 12, 0),
	gsSP2Triangles(13, 14, 15, 0, 16, 17, 18, 0),
	gsSP2Triangles(19, 17, 20, 0, 19, 20, 21, 0),
	gsSP2Triangles(22, 23, 24, 0, 22, 24, 20, 0),
	gsSP2Triangles(25, 20, 17, 0, 26, 27, 28, 0),
	gsSPVertex(&car_AA_v[85],8,0),
	gsSPVertex(&car_AA_v[107],12,8),
	gsSPVertex(&car_AA_v[132],4,20),
	gsSP2Triangles(7, 6, 16, 0, 17, 18, 19, 0),
	gsSP2Triangles(6, 20, 16, 0, 21, 22, 8, 0),
	gsSP2Triangles(22, 10, 8, 0, 0, 23, 1, 0),
	gsSPVertex(&car_AA_v[108],31,0),
	gsSP2Triangles(0, 2, 3, 0, 4, 5, 6, 0),
	gsSP2Triangles(11, 12, 0, 0, 13, 14, 15, 0),
	gsSP2Triangles(13, 15, 16, 0, 17, 18, 19, 0),
	gsSP2Triangles(17, 19, 20, 0, 21, 11, 0, 0),
	gsSP2Triangles(21, 0, 22, 0, 21, 22, 23, 0),
	gsSP2Triangles(28, 29, 8, 0, 30, 17, 20, 0),
	gsSPVertex(&car_AA_v[113],32,0),
	gsSP2Triangles(1, 0, 26, 0, 10, 9, 27, 0),
	gsSP2Triangles(28, 29, 30, 0, 28, 31, 29, 0),
	gsSPVertex(&car_AA_v[145],29,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 7, 8, 0),
	gsSP2Triangles(4, 6, 7, 0, 9, 10, 11, 0),
	gsSP2Triangles(12, 10, 9, 0, 12, 13, 10, 0),
	gsSP2Triangles(14, 15, 16, 0, 17, 18, 19, 0),
	gsSP2Triangles(20, 21, 22, 0, 21, 23, 24, 0),
	gsSP2Triangles(25, 26, 27, 0, 25, 28, 26, 0),
	gsSPVertex(&car_AA_v[172],24,0),
	gsSP2Triangles(2, 3, 4, 0, 2, 5, 3, 0),
	gsSP2Triangles(0, 6, 7, 0, 0, 8, 6, 0),
	gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
	gsSP2Triangles(16, 17, 18, 0, 19, 17, 16, 0),
	gsSP2Triangles(20, 21, 22, 0, 22, 21, 23, 0),
	gsSPVertex(&car_AA_v[155],29,0),
	gsSP2Triangles(26, 27, 28, 0, 0, 28, 1, 0),

	gsDPPipeSync(),
	gsDPSetEnvColor( 0,0,0, 255 ),

	gsSPTexture( 65535,65535,0, 6, G_ON ), /* rearparts_txt */
	gsSPVertex(&car_AA_v[0],14,0),
	gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
	gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
	gsSP2Triangles(4, 8, 9, 0, 4, 9, 5, 0),
	gsSP2Triangles(10, 11, 12, 0, 10, 12, 13, 0),

	gsSPTexture( 65535,65535,0, 7, G_ON ), /* rocket_txt */
	gsSPVertex(&car_AA_v[14],30,0),
	gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
	gsSP2Triangles(6, 5, 7, 0, 6, 7, 8, 0),
	gsSP2Triangles(6, 8, 9, 0, 10, 11, 12, 0),
	gsSP2Triangles(13, 14, 15, 0, 16, 17, 18, 0),
	gsSP2Triangles(16, 18, 19, 0, 20, 16, 19, 0),
	gsSP2Triangles(18, 21, 22, 0, 23, 24, 25, 0),
	gsSP2Triangles(23, 25, 26, 0, 18, 22, 27, 0),
	gsSP2Triangles(28, 20, 19, 0, 13, 15, 29, 0),
	gsSPVertex(&car_AA_v[15],32,0),
	gsSP2Triangles(29, 28, 30, 0, 0, 31, 1, 0),

	gsDPPipeSync(),
	gsDPSetPrimColor( 0,0, GLASSA_R1,GLASSA_G1,GLASSA_B1, 255 ),
	gsDPSetEnvColor( GLASSA_R2,GLASSA_G2,GLASSA_B2, 255 ),

	gsSPTexture( 65535,65535,0, 0, G_ON ), /* glass1_txt */
	gsSPVertex(&car_AA_v[55],20,0),
	gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
	gsSP2Triangles(4, 5, 6, 0, 7, 8, 9, 0),
	gsSP2Triangles(10, 11, 12, 0, 13, 14, 15, 0),
	gsSP2Triangles(13, 16, 14, 0, 17, 18, 19, 0),

	gsSPEndDisplayList()
};
