/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "Tama.rgba".
 *
 *   Size: 8 x 8
 *   Number of channels: 4
 *   Number of bits per texel: 16 (G_IM_SIZ_16b)
 *   Format of texel: G_IM_FMT_RGBA
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock (dai_fireball, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------+
	|        |
	| # ##   |
	|  ### # |
	| ###### |
	| ###### |
	|  ##### |
	|   ## # |
	|        |
	+--------+
#endif

static Gfx dai_fireball_C_dummy_aligner1[] = { gsSPEndDisplayList() };

unsigned short dai_fireball[] = {
	0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 
	0xfffe, 0xffff, 0xfffe, 0xffff, 0xffff, 0xfffe, 0xfffe, 0xfffe, 
	0xfffe, 0xfffe, 0xffff, 0xffff, 0xffff, 0xfffe, 0xffff, 0xfffe, 
	0xfffe, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xfffe, 
	0xfffe, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xfffe, 
	0xfffe, 0xfffe, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xfffe, 
	0xfffe, 0xfffe, 0xfffe, 0xffff, 0xffff, 0xfffe, 0xffff, 0xfffe, 
	0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 
};

