//--------------------------- キャラアニメデータ
beginseg
	name    "anime_a"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_a.zzz"
endseg
beginseg
	name    "anime_b"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_b.zzz"
endseg
beginseg
	name    "anime_c"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_c.zzz"
endseg
beginseg
	name    "anime_d"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_d.zzz"
endseg
beginseg
	name    "anime_e"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_e.zzz"
endseg
beginseg
	name    "anime_f"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_f.zzz"
endseg
beginseg
	name    "anime_g"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_g.zzz"
endseg
beginseg
	name    "anime_h"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_h.zzz"
endseg
beginseg
	name    "anime_i"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_i.zzz"
endseg
beginseg
	name    "anime_j"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_j.zzz"
endseg
beginseg
	name    "anime_k"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_k.zzz"
endseg
beginseg
	name    "anime_l"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_l.zzz"
endseg
beginseg
	name    "anime_m"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_m.zzz"
endseg
beginseg
	name    "anime_n"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_n.zzz"
endseg
beginseg
	name    "anime_o"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_o.zzz"
endseg

beginseg
	name    "anime_mario"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_mario.zzz"
endseg

beginseg
	name    "anime_virus_b"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_virus_b.zzz"
endseg

beginseg
	name    "anime_virus_r"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_virus_r.zzz"
endseg

beginseg
	name    "anime_virus_y"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_virus_y.zzz"
endseg

beginseg
	name    "anime_smog"
	flags   RAW
	include "texture/character/$(LOCAL)/anime_smog.zzz"
endseg
