// Track.h

#ifndef _TRACK_H_
#define _TRACK_H_


#include "ult_64.h"
#include "define.h"


#define TRACK_2PT	1
#define TRACK_3PT	2
#define TRACK_FG	3


void Track_Init();
void Track_Deinit();
void Track_Shot( playert *plyr, u32 type, s32 made );
s32 Track_Check( const char *args, playert *plyr );


#endif
