/***************************************************************************
 *
 * min.h
 *
 ***************************************************************************
 *
 *
 *
 ***************************************************************************/

#ifndef MIN_H_INCLUDED
#define MIN_H_INCLUDED

/*
 * includes
 */

/*
 * defines
 */

#define SHAKE_SIZE 20


/*
 * typedefs
 */

/*
 * structures
 */

/*
 * globals
 */

extern s8
	ShakeScreen,
	BallTrail,
	ShowTrails,
	ShowDebug;


/*
 * function prototypes
 */

extern void MinOpen(void *);
extern void MinProcess(signed int *);
extern void MinRender(dyn *d,int draw_buffer,Gfx **gl);
extern void MinClose(void *);


#endif
