// Comment.h

#ifndef _COMMENT_H_
#define _COMMENT_H_


#define COMMENT_FOUL				0
#define COMMENT_SHOT_MISS		1
#define COMMENT_SHOT_SCORE	2
#define COMMENT_DUNK_MISS		3
#define COMMENT_DUNK_SCORE	4
#define COMMENT_ASSIST			5
#define COMMENT_PASS				6
#define COMMENT_SHOOT				7
#define COMMENT_DUNK				8
#define COMMENT_LAYUP				9
#define COMMENT_TIP_IN			10
#define COMMENT_ALLEY_OOP		11
#define COMMENT_BLOCK				12
#define COMMENT_WELCOME			13
#define COMMENT_QUARTER			14


void Comment( const u32 type, playert *plyr, const s32 extra );


#endif
