#define SFX_BALL1	0
#define SFX_BLOKSMAK	1
#define SFX_BUZZER	2
#define SFX_CATCH3	3
#define SFX_GLASS1	4
#define SFX_GRUNT1	5
#define SFX_HORN	6
#define SFX_NETG	7
#define SFX_RIM2	8
#define SFX_SQUEEK1	9
#define SFX_SQUEEK2	10
#define SFX_SQUEEK4	11
#define SFX_TOVER	12
#define SFX_WHISTLE	13
#define SFX_SBOOM	14
#define SFX_TAKEOFF	15
#define SFX_FALLOVER	16
#define SFX_FASTTEXT	17
