// saveWeights.mel OUTPUT Script.

global proc reloadWeights(string $skincl)
{
    waitCursor -state on;

    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[0];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[1];
    skinPercent -tv b_spine1 0.6999999881 -tv b_l_upperarm 0.3000000119 $skincl marine_standard.vtx[2];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[3];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[4];
    skinPercent -tv b_l_forearm 0.200000003 -tv b_l_hand 0.8000000119 $skincl marine_standard.vtx[5];
    skinPercent -tv b_spine1 0.200000003 -tv b_l_upperarm 0.6000000238 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[6];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[7];
    skinPercent -tv b_pelvis 0.8000000119 -tv b_l_thigh 0.200000003 $skincl marine_standard.vtx[8];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[9];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_hand 0.8000000119 $skincl marine_standard.vtx[10];
    skinPercent -tv b_r_forearm 0.3000000119 -tv b_r_upperarm 0.6999999881 $skincl marine_standard.vtx[11];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[12];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[13];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[14];
    skinPercent -tv b_pelvis 0.200000003 -tv b_r_thigh 0.8000000119 $skincl marine_standard.vtx[15];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[16];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[17];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[18];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[19];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[20];
    skinPercent -tv b_l_upperarm 0.6999999881 -tv b_l_forearm 0.3000000119 $skincl marine_standard.vtx[21];
    skinPercent -tv b_spine1 0.6999999881 -tv b_r_upperarm 0.3000000119 $skincl marine_standard.vtx[22];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[23];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[24];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[25];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[26];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[27];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[28];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[29];
    skinPercent -tv b_spine1 0.8000000119 -tv b_r_upperarm 0.200000003 $skincl marine_standard.vtx[30];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[31];
    skinPercent -tv b_pelvis 0.200000003 -tv b_r_thigh 0.8000000119 $skincl marine_standard.vtx[32];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[33];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[34];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[35];
    skinPercent -tv b_spine1 0.400000006 -tv b_l_upperarm 0.400000006 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[36];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[37];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[38];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[39];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[40];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[41];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[42];
    skinPercent -tv b_spine1 0.400000006 -tv b_l_upperarm 0.400000006 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[43];
    skinPercent -tv b_r_forearm 0.6999999881 -tv b_r_upperarm 0.3000000119 $skincl marine_standard.vtx[44];
    skinPercent -tv b_l_upperarm 0.3000000119 -tv b_l_forearm 0.6999999881 $skincl marine_standard.vtx[45];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[46];
    skinPercent -tv b_spine1 0.200000003 -tv b_r_upperarm 0.6000000238 -tv b_r_clavicle 0.200000003 $skincl marine_standard.vtx[47];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[48];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[49];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[50];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[51];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[52];
    skinPercent -tv b_spine1 0.400000006 -tv b_r_upperarm 0.400000006 -tv b_r_clavicle 0.200000003 $skincl marine_standard.vtx[53];
    skinPercent -tv b_r_hand 1 $skincl marine_standard.vtx[54];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_hand 0.8000000119 $skincl marine_standard.vtx[55];
    skinPercent -tv b_r_ring2 1 $skincl marine_standard.vtx[56];
    skinPercent -tv b_l_hand 0.6000000238 -tv b_l_ring1 0.200000003 -tv b_l_index1 0.200000003 $skincl marine_standard.vtx[57];
    skinPercent -tv b_l_ring2 1 $skincl marine_standard.vtx[58];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[59];
    skinPercent -tv b_pelvis 0.200000003 -tv b_l_thigh 0.8000000119 $skincl marine_standard.vtx[60];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[61];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[62];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[63];
    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[64];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[65];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[66];
    skinPercent -tv b_l_forearm 0.200000003 -tv b_l_hand 0.8000000119 $skincl marine_standard.vtx[67];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[68];
    skinPercent -tv b_spine1 0.8000000119 -tv b_l_upperarm 0.200000003 $skincl marine_standard.vtx[69];
    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[70];
    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[71];
    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[72];
    skinPercent -tv b_r_thumb2 1 $skincl marine_standard.vtx[73];
    skinPercent -tv b_l_thumb2 1 $skincl marine_standard.vtx[74];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[75];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[76];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[77];
    skinPercent -tv b_spine1 0.400000006 -tv b_r_upperarm 0.400000006 -tv b_r_clavicle 0.200000003 $skincl marine_standard.vtx[78];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[79];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[80];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[81];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_upperarm 0.8000000119 $skincl marine_standard.vtx[82];
    skinPercent -tv b_pelvis 0.200000003 -tv b_l_thigh 0.8000000119 $skincl marine_standard.vtx[83];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[84];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[85];
    skinPercent -tv b_r_hand 0.6000000238 -tv b_r_index1 0.200000003 -tv b_r_ring1 0.200000003 $skincl marine_standard.vtx[86];
    skinPercent -tv b_l_hand 0.6000000238 -tv b_l_ring1 0.200000003 -tv b_l_index1 0.200000003 $skincl marine_standard.vtx[87];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[88];
    skinPercent -tv b_l_upperarm 0.8000000119 -tv b_l_forearm 0.200000003 $skincl marine_standard.vtx[89];
    skinPercent -tv b_pelvis 0.6999999881 -tv b_r_thigh 0.3000000119 $skincl marine_standard.vtx[90];
    skinPercent -tv b_r_forearm 0.5 -tv b_r_upperarm 0.5 $skincl marine_standard.vtx[91];
    skinPercent -tv b_l_upperarm 0.5 -tv b_l_forearm 0.5 $skincl marine_standard.vtx[92];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[93];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[94];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[95];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[96];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[97];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[98];
    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[99];
    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[100];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[101];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[102];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[103];
    skinPercent -tv b_pelvis 0.6000000238 -tv b_l_thigh 0.200000003 -tv b_r_thigh 0.200000003 $skincl marine_standard.vtx[104];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[105];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[106];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[107];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[108];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[109];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[110];
    skinPercent -tv b_r_ring2 1 $skincl marine_standard.vtx[111];
    skinPercent -tv b_l_ring2 1 $skincl marine_standard.vtx[112];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[113];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[114];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[115];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[116];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[117];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[118];
    skinPercent -tv b_pelvis 0.3000000119 -tv b_r_thigh 0.6999999881 $skincl marine_standard.vtx[119];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[120];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[121];
    skinPercent -tv b_l_forearm 0.200000003 -tv b_l_hand 0.8000000119 $skincl marine_standard.vtx[122];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_hand 0.8000000119 $skincl marine_standard.vtx[123];
    skinPercent -tv b_l_upperarm 0.6999999881 -tv b_l_forearm 0.3000000119 $skincl marine_standard.vtx[124];
    skinPercent -tv b_r_forearm 0.3000000119 -tv b_r_upperarm 0.6999999881 $skincl marine_standard.vtx[125];
    skinPercent -tv b_r_ring2 0.5 -tv b_r_ring1 0.5 $skincl marine_standard.vtx[126];
    skinPercent -tv b_l_ring1 0.5 -tv b_l_ring2 0.5 $skincl marine_standard.vtx[127];
    skinPercent -tv b_spine1 0.8000000119 -tv b_l_upperarm 0.200000003 $skincl marine_standard.vtx[128];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[129];
    skinPercent -tv b_r_forearm 0.6999999881 -tv b_r_upperarm 0.3000000119 $skincl marine_standard.vtx[130];
    skinPercent -tv b_l_upperarm 0.3000000119 -tv b_l_forearm 0.6999999881 $skincl marine_standard.vtx[131];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[132];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[133];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[134];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[135];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[136];
    skinPercent -tv b_pelvis 0.3000000119 -tv b_l_thigh 0.6999999881 $skincl marine_standard.vtx[137];
    skinPercent -tv b_spine1 0.8000000119 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[138];
    skinPercent -tv b_r_index2 1 $skincl marine_standard.vtx[139];
    skinPercent -tv b_l_index2 1 $skincl marine_standard.vtx[140];
    skinPercent -tv b_l_upperarm 0.200000003 -tv b_l_forearm 0.8000000119 $skincl marine_standard.vtx[141];
    skinPercent -tv b_r_forearm 0.8000000119 -tv b_r_upperarm 0.200000003 $skincl marine_standard.vtx[142];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[143];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[144];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[145];
    skinPercent -tv b_spine1 0.8000000119 -tv b_r_upperarm 0.200000003 $skincl marine_standard.vtx[146];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[147];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[148];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[149];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[150];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[151];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[152];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[153];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[154];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[155];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[156];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[157];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[158];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[159];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[160];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[161];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[162];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[163];
    skinPercent -tv b_r_hand 0.3000000119 -tv b_r_thumb2 0.200000003 -tv b_r_thumb1 0.5 $skincl marine_standard.vtx[164];
    skinPercent -tv b_l_hand 0.3000000119 -tv b_l_thumb2 0.200000003 -tv b_l_thumb1 0.5 $skincl marine_standard.vtx[165];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[166];
    skinPercent -tv b_r_hand 0.8000000119 -tv b_r_ring1 0.200000003 $skincl marine_standard.vtx[167];
    skinPercent -tv b_l_hand 0.8000000119 -tv b_l_ring1 0.200000003 $skincl marine_standard.vtx[168];
    skinPercent -tv b_spine1 0.8000000119 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[169];
    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[170];
    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[171];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[172];
    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[173];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[174];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[175];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[176];
    skinPercent -tv b_pelvis 0.8000000119 -tv b_l_thigh 0.200000003 $skincl marine_standard.vtx[177];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[178];
    skinPercent -tv b_spine1 0.400000006 -tv b_r_upperarm 0.400000006 -tv b_r_clavicle 0.200000003 $skincl marine_standard.vtx[179];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[180];
    skinPercent -tv b_pelvis 0.8000000119 -tv b_r_thigh 0.200000003 $skincl marine_standard.vtx[181];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[182];
    skinPercent -tv b_r_forearm 0.6999999881 -tv b_r_upperarm 0.3000000119 $skincl marine_standard.vtx[183];
    skinPercent -tv b_l_upperarm 0.3000000119 -tv b_l_forearm 0.6999999881 $skincl marine_standard.vtx[184];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[185];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[186];
    skinPercent -tv b_l_forearm 0.200000003 -tv b_l_hand 0.8000000119 $skincl marine_standard.vtx[187];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_hand 0.8000000119 $skincl marine_standard.vtx[188];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[189];
    skinPercent -tv b_spine1 0.400000006 -tv b_l_upperarm 0.400000006 -tv b_l_clavicle 0.200000003 $skincl marine_standard.vtx[190];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[191];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[192];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[193];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[194];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[195];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[196];
    skinPercent -tv b_r_ring2 0.5 -tv b_r_ring1 0.5 $skincl marine_standard.vtx[197];
    skinPercent -tv b_l_ring1 0.5 -tv b_l_ring2 0.5 $skincl marine_standard.vtx[198];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[199];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[200];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[201];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[202];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[203];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[204];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[205];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[206];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[207];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[208];
    skinPercent -tv b_pelvis 0.8000000119 -tv b_r_thigh 0.200000003 $skincl marine_standard.vtx[209];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[210];
    skinPercent -tv b_l_upperarm 0.6999999881 -tv b_l_forearm 0.3000000119 $skincl marine_standard.vtx[211];
    skinPercent -tv b_r_forearm 0.3000000119 -tv b_r_upperarm 0.6999999881 $skincl marine_standard.vtx[212];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[213];
    skinPercent -tv b_r_foot 1 $skincl marine_standard.vtx[214];
    skinPercent -tv b_l_foot 1 $skincl marine_standard.vtx[215];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[216];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[217];
    skinPercent -tv b_pelvis 0.8999999762 -tv b_r_thigh 0.1000000015 $skincl marine_standard.vtx[218];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[219];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[220];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[221];
    skinPercent -tv b_spine1 0.6000000238 -tv b_r_upperarm 0.400000006 $skincl marine_standard.vtx[222];
    skinPercent -tv b_spine1 0.6000000238 -tv b_l_upperarm 0.400000006 $skincl marine_standard.vtx[223];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[224];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[225];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[226];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_hand 0.8000000119 $skincl marine_standard.vtx[227];
    skinPercent -tv b_l_forearm 0.200000003 -tv b_l_hand 0.8000000119 $skincl marine_standard.vtx[228];
    skinPercent -tv b_r_index1 0.5 -tv b_r_index2 0.5 $skincl marine_standard.vtx[229];
    skinPercent -tv b_l_index1 0.5 -tv b_l_index2 0.5 $skincl marine_standard.vtx[230];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[231];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[232];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[233];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[234];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[235];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[236];
    skinPercent -tv b_pelvis 0.8000000119 -tv b_spine 0.200000003 $skincl marine_standard.vtx[237];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[238];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[239];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[240];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[241];
    skinPercent -tv b_l_ring1 0.5 -tv b_l_ring2 0.5 $skincl marine_standard.vtx[242];
    skinPercent -tv b_r_ring2 0.5 -tv b_r_ring1 0.5 $skincl marine_standard.vtx[243];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[244];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[245];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[246];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[247];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[248];
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    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[254];
    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[255];
    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[256];
    skinPercent -tv b_l_upperarm 1 $skincl marine_standard.vtx[257];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[258];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[259];
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    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[261];
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    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[263];
    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[264];
    skinPercent -tv b_l_thigh 1 $skincl marine_standard.vtx[265];
    skinPercent -tv b_r_ring2 1 $skincl marine_standard.vtx[266];
    skinPercent -tv b_r_ring2 0.5 -tv b_r_ring1 0.5 $skincl marine_standard.vtx[267];
    skinPercent -tv b_l_ring2 1 $skincl marine_standard.vtx[268];
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    skinPercent -tv b_l_upperarm 1 $skincl marine_standard.vtx[285];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[286];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[287];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[288];
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    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[290];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[291];
    skinPercent -tv b_l_upperarm 1 $skincl marine_standard.vtx[292];
    skinPercent -tv b_r_upperarm 1 $skincl marine_standard.vtx[293];
    skinPercent -tv b_r_upperarm 1 $skincl marine_standard.vtx[294];
    skinPercent -tv b_l_hand 0.5 -tv b_l_thumb2 0.200000003 -tv b_l_thumb1 0.3000000119 $skincl marine_standard.vtx[295];
    skinPercent -tv b_r_hand 0.9090909362 -tv b_r_thumb2 0.03636363521 -tv b_r_thumb1 0.05454545841 $skincl marine_standard.vtx[296];
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    skinPercent -tv b_pelvis 0.8999999762 -tv b_l_thigh 0.1000000015 $skincl marine_standard.vtx[298];
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    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[302];
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    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[306];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[307];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[308];
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    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[310];
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    skinPercent -tv b_head 1 $skincl marine_standard.vtx[312];
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    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[315];
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    skinPercent -tv b_pelvis 0.5 -tv b_spine 0.5 $skincl marine_standard.vtx[317];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[318];
    skinPercent -tv b_l_toe 1 $skincl marine_standard.vtx[319];
    skinPercent -tv b_r_toe 1 $skincl marine_standard.vtx[320];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[321];
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    skinPercent -tv b_r_thigh 1 $skincl marine_standard.vtx[324];
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    skinPercent -tv b_pelvis 0.6000000238 -tv b_l_thigh 0.400000006 $skincl marine_standard.vtx[538];
    skinPercent -tv b_pelvis 0.6000000238 -tv b_r_thigh 0.400000006 $skincl marine_standard.vtx[539];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[540];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[541];
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    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[559];
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    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[565];
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    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[567];
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    skinPercent -tv b_r_calf 1 $skincl marine_standard.vtx[581];
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    skinPercent -tv b_l_calf 1 $skincl marine_standard.vtx[588];
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    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[779];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[780];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[781];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[782];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[783];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[784];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[785];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[786];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[787];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[788];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[789];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[790];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[791];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[792];
    skinPercent -tv b_spine 1 $skincl marine_standard.vtx[793];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[794];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[795];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[796];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[797];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[798];
    skinPercent -tv b_r_forearm 0.8000000119 -tv b_r_hand 0.200000003 $skincl marine_standard.vtx[799];
    skinPercent -tv b_spine1 0.5 -tv b_neck 0.5 $skincl marine_standard.vtx[800];
    skinPercent -tv b_l_forearm 0.8000000119 -tv b_l_hand 0.200000003 $skincl marine_standard.vtx[801];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_upperarm 0.8000000119 $skincl marine_standard.vtx[802];
    skinPercent -tv b_l_upperarm 0.8000000119 -tv b_l_forearm 0.200000003 $skincl marine_standard.vtx[803];
    skinPercent -tv b_l_upperarm 0.8000000119 -tv b_l_forearm 0.200000003 $skincl marine_standard.vtx[804];
    skinPercent -tv b_r_forearm 0.200000003 -tv b_r_upperarm 0.8000000119 $skincl marine_standard.vtx[805];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[806];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[807];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[808];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[809];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[810];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[811];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[812];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[813];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[814];
    skinPercent -tv b_l_calf 0.5 -tv b_l_thigh 0.5 $skincl marine_standard.vtx[815];
    skinPercent -tv b_r_calf 0.5 -tv b_r_thigh 0.5 $skincl marine_standard.vtx[816];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[817];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[818];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[819];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[820];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[821];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[822];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[823];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[824];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[825];
    skinPercent -tv b_neck 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[826];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[827];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[828];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[829];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[830];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[831];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[832];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[833];
    skinPercent -tv b_jaw 1 $skincl marine_standard.vtx[834];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[835];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[836];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[837];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[838];
    skinPercent -tv b_l_upperarm 0.5 -tv b_l_forearm 0.5 $skincl marine_standard.vtx[839];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[840];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[841];
    skinPercent -tv b_r_forearm 0.5 -tv b_r_upperarm 0.5 $skincl marine_standard.vtx[842];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[843];
    skinPercent -tv b_spine1 1 $skincl marine_standard.vtx[844];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[845];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[846];
    skinPercent -tv b_jaw 0.5 -tv b_head 0.5 $skincl marine_standard.vtx[847];
    skinPercent -tv b_pelvis 0.6000000238 -tv b_l_thigh 0.200000003 -tv b_r_thigh 0.200000003 $skincl marine_standard.vtx[848];
    skinPercent -tv b_head 1 $skincl marine_standard.vtx[849];

    waitCursor -state off;
    print "reloadWeights - Generic, done.\n";
}

global proc doLoadJoints()
{
    global string $selectedBones[];

    clear $selectedBones;

    $selectedBones[0] = "b_spine1";
    $selectedBones[1] = "b_neck";
    $selectedBones[2] = "b_l_calf";
    $selectedBones[3] = "b_l_upperarm";
    $selectedBones[4] = "b_pelvis";
    $selectedBones[5] = "b_spine";
    $selectedBones[6] = "b_jaw";
    $selectedBones[7] = "b_head";
    $selectedBones[8] = "b_l_forearm";
    $selectedBones[9] = "b_l_hand";
    $selectedBones[10] = "b_l_clavicle";
    $selectedBones[11] = "b_r_calf";
    $selectedBones[12] = "b_l_thigh";
    $selectedBones[13] = "b_r_forearm";
    $selectedBones[14] = "b_r_hand";
    $selectedBones[15] = "b_r_upperarm";
    $selectedBones[16] = "b_l_foot";
    $selectedBones[17] = "b_r_thigh";
    $selectedBones[18] = "b_l_toe";
    $selectedBones[19] = "b_r_toe";
    $selectedBones[20] = "b_r_foot";
    $selectedBones[21] = "b_r_clavicle";
    $selectedBones[22] = "b_r_ring2";
    $selectedBones[23] = "b_l_ring1";
    $selectedBones[24] = "b_l_index1";
    $selectedBones[25] = "b_l_ring2";
    $selectedBones[26] = "b_r_thumb2";
    $selectedBones[27] = "b_l_thumb2";
    $selectedBones[28] = "b_r_index1";
    $selectedBones[29] = "b_r_ring1";
    $selectedBones[30] = "b_r_index2";
    $selectedBones[31] = "b_l_index2";
    $selectedBones[32] = "b_r_thumb1";
    $selectedBones[33] = "b_l_thumb1";
}



// end of output.
